Difference between revisions of "The Mage's Inquisition Quest (GoC)"

From UO Excelsior Wiki - Ultima Online Free Shard
Jump to: navigation, search
(Labyrinth)
(Palace of Paroxysmus)
 
(133 intermediate revisions by 2 users not shown)
Line 2: Line 2:
  
  
The Mage's Inquisition Quest (GoC) is a great adventure with useful [[Gem of Completion Gear |rewards.]] Such great rewards the quest itself must be completed with a lot of work, time, and in some instances, in groups.
+
The Mage's Inquisition Quest (GoC) is a great adventure with useful [[The Mage's Inquisition Quest (GoC)#The Joys of Completion |rewards.]] The rewards are so great that the quest itself must be completed with a lot of work, time, and in some instances, in groups.
  
 
This quest is split into 6 chapters, consisting of dungeons with creatures of various difficulties that yield key items needed for completion.
 
This quest is split into 6 chapters, consisting of dungeons with creatures of various difficulties that yield key items needed for completion.
  
 +
= The Collection Awaits =
  
== GoC Dungeon Locations ==
+
This guide has been separated into sections for an easier understanding of each individual area. Each section contains:
 +
*Relevant monsters/the quest items they drop.
 +
*Notable monsters that are not relevant to the quest but worth keeping an eye out for (either dangerous or may contain good loot).
 +
*The "Boss" of the area and their respawn time/how to summon them.
  
[[Blighted Grove Location | Blighted Grove]]
+
Each section also includes the location of the area on the world map (at the top) and the old walkthrough (at the bottom). Clicking on a Monster will bring you to their information page, which includes Stats (HP/Resists/Abilities/etc.) and suggested Tactics to use to defeat them.
  
[[Sanctuary Location | Sanctuary]]
+
== Blighted Grove ==
  
[[Labyrinth Location | Labyrinth]]
+
Blighted Grove, near the dungeon Shame in Felucca, is considered the easiest of all the dungeons in the quest. It is the best place to start.
  
[[Palace_of_Paroxysmus_Location| Palace of Paroxysmus]]
+
[[Blighted Grove Location | Blighted Grove Location]]
  
[[Bedlam_Location | Bedlam]]
 
  
[[Prism of Light Location | Prism of Light]]
+
{| border="5" cellpadding="6" cellspacing="2" style="background:#FFFFFF;"
 +
|+ <u>Blighted Grove Quest</u>
 +
! Monster
 +
! Quest Item
 +
|-
 +
| [[Thrasher]]
 +
| [[Thrasher's Scale]][[File:ThrashersScale.png|link=Thrasher's Scale]]
 +
|-
 +
| [[Abscess]]
 +
| [[Abscess Tooth]][[File:Abscesstooth.png|link=Abscess Tooth]]
 +
|-
 +
| [[Drevo]]
 +
| [[Remnants Of An Ancient Ent]][[File:Remnants Of An Ancient Ent.png|link=Remnants Of An Ancient Ent]]
 +
|-
 +
| [[Tangle]]
 +
| [[Tangle Fluid]][[File:Tangle Fluid.png|link=Tangle Fluid]]
 +
|-
 +
| [[Insane Dryad]]
 +
| [[Insanity Taffy]][[File:Insanity Taffy.png|link=Insanity Taffy]]
 +
|-
 +
| [[Saliva]]
 +
| [[Dream Catcher]][[File:Dream Catcher.png|link=Dream Catcher]]
 +
|-
 +
| [[Lady Melisande]]
 +
| [[Lady Melisande's Spellbook]][[File:Lady Melisandes Spellbook.png|link=Lady Melisande's Spellbook]]
 +
|}
  
== The Collection Awaits ==
 
  
Transferred from the Awesome Guide. For a list of the Gem of Completion(GoC) armor pieces and their stats, please visit [[Gem of Completion Gear | '''GoC Armor Pieces''']]
+
<u>Boss</u>: [[Peerless Monsters#Lady Melisande|'''Lady Melisande''']]
 +
*In order to do battle with Lady Mel, you must first complete the''' [[Lady Melisande Quest]]'''. For more information, see the [[Peerless Monsters#Lady Melisande|Peerless Page]].
  
==== Blighted Grove ====
 
  
Blighted Grove is considered the easiest of all the dungeons in the quest. It is the best place to start.
+
[[Blighted Grove Gem Quest | Blighted Grove Walkthrough (Old)]]
  
[[Blighted Grove Location | Blighted Grove Location]]
+
==Sanctuary==
  
[[Blighted Grove Gem Quest | Blighted Grove Walkthrough]]
+
Sanctuary, located on the eastern side of the mountain that homes the dungeon Shame in Felucca, will be the second dungeon you will want to tackle in this adventure. The dungeon is filled with secret teleports to move around to different areas.
  
==== Sanctuary ====
+
[[Sanctuary Location | Sanctuary Location]]
  
This will be the second dungeon you will want to tackle in this adventure. The dungeon is filled with secret teleports to move around to different areas.
 
  
[[Sanctuary Location]]
+
{| border="5" cellpadding="6" cellspacing="2" style="background:#FFFFFF;"
 +
|+ <u>Sanctuary Quest</u>
 +
! Monster
 +
! Quest Item
 +
|-
 +
| [[The Cyclopian Warrior]]
 +
| [[Cyclopian Axe]][[File:Cyclopian Axe.png|link=Cyclopian Axe]]
 +
|-
 +
| [[Katchaki]]
 +
| [[Spanish Doubloon]][[File:Spanish Doubloon.png|link=Spanish Doubloon]]
 +
|-
 +
| [[Skrat the Imp Lord]]
 +
| [[Magic Stones]][[File:Magic Stones.png|link=Magic Stones]]
 +
|-
 +
| [[Fire Ruby Dragon]]
 +
| [[Smoldering Larynx]][[File:Smoldering Larynx.png|link=Smoldering Larynx]]
 +
|-
 +
| [[Netopir]]
 +
| [[Dead Mouse]][[File:Dead Mouse.png|link=Dead Mouse]]
 +
|}
  
[[Sanctuary Gem Quest | Sanctuary Walkthrough]]
 
  
==== [[Labyrinth Gem Quest | Labyrinth]] ====
+
<u>Boss</u>: [[Peerless Monsters#Netopir|'''Netopir''']]
 +
*Netopir does not need to be summoned and has a two hour respawn time. For more information, see the [[Peerless Monsters#Netopir|Peerless Page]].
  
[[Labyrinth Location]]
 
  
'''Ankhs: '''One near Skorps, one near Pyres
+
[[Sanctuary Gem Quest | Sanctuary Walkthrough (Old)]]
  
Note: Don't run into buildings, some of them will port you to different parts of Laby, potentially in front of a Minotaur or something. Be careful when doing this.
+
==Labyrinth==
  
Your best bet for this place is <u>Stealth</u>. Minotaur are evil, no matter what kind, do not fight them. Rends are passive, do not fight them. The '''Golden Liscar''' can be found right at the start; simply run in, one shot them (they have 75 HP), loot quick and RUN. A Minotuar will probably be near you by now. If you cannot loot in time, come back with Stealth. Again. Have Stealth here.  
+
Labyrinth, accessed via the Grimswind Ruins in Malas, is a long maze dungeon that contains hidden teleporters that move you to various areas in the dungeon... Even backwards.
  
Shortly after the Liscar you will find the '''Skorps'''. There are more Minotaurs here; hide behind the wall, inside the Skorp spot, you can easily avoid them. Skorps are tank/spank, shouldn't be too hard with mules and/or nobles.
+
[[Labyrinth Location | Labyrinth Location]]
  
Labyrinth is a one way place, you can only go deeper or back the way you came. Keep running, find the bridge right after the Skorps and you will see the '''Egiptski Dragon'''. It has no HP and dies easily.
 
  
You may want to stealth through the next part, to the '''Pyres'''. Just avoid Minotaurs, etc. Pyres won't aggro you, die easily/don't hurt.
+
{| border="5" cellpadding="6" cellspacing="2" style="background:#FFFFFF;"
 +
|+ <u>Labyrinth Quest</u>
 +
! Monster
 +
! Quest Item
 +
|-
 +
| [[ Golden Liscar]]
 +
| [[ Gold Nugget]] [[File:Gold Nugget.png|link=Gold Nugget]]
 +
|-     
 +
| [[ Skorp Warrior]]
 +
| [[ Skorp Stinger]] [[File:Skorp Stinger.png|link=Skorp Stinger]]
 +
|-
 +
| [[ Egiptski Dragon]]   
 +
| [[ Egiptski Relic]] [[File:Egiptski Relic.png|link=Egiptski Relic]]
 +
|-
 +
| [[ Pyre]]
 +
| [[ Pyre Feathers]] [[File:Pyre Feathers.png|link=Pyre Feathers]]           
 +
|-
 +
| [[ Slaarion]]
 +
| [[ Horn of Defeat]] [[File:Horn of Defeat.png|link=Horn of Defeat]]         
 +
|}
  
'''Slaarion''' spawns in a building at the end of here, on the first floor. To fight him easily, kite him upstairs, where the portal is. Mules will take far too long, you must have nobles or imp pets for him. He hits hard and uses Mortal Strike(MS), but can be easily outhealed. Pure Tank/Spank, just put pets on him/shoot him/heal. Easy Peerless, drops consistent Notes and has the Portal Map.
 
  
==== [[Palace of Paroxysmus Gem Quest | Palace of Paroxysmus]] ====
+
<u>'''Notable Monsters'''</u>
  
'''Ankhs:''' One at North end of Putrifier Room, one near Spider, one in Paroxy Room.
+
[[Minotaurs]] - There are three type. Captains, Scouts, and Regular. While all three can easily kill someone unprepared, the Scouts are by and far the most dangerous and will routinely one/two shot someone with 400+ HP. Sometimes Minotaurs will not drop any gold.
  
When you first go in there will be a load of slimes, succubi and Acid Elementals. Take the South (left) passage, spam Divine Fury and do not stop running. Like Laby, this is a one way dungeon, in or out, so keep going. Eventually you'll find a Palace Guard. He has 50k HP and a 1% chance to drop a key to a chest (to the SE of him) that has a Paroxy Gem. Never seen it myself.
+
[[Rends]] - Angry little buggers that don't forget aggro. They hit hard, they're harder to kill, and not worth it to boot. They won't attack you, so just don't hit them by accident.
  
Past the Palace Guard (NW) is the Putrifier room. These are green Balrons that drop red brains, used in the summoning of Paroxy. They are hard to get, camp here often. Putrifiers' use WW, have MS and hurt. Be warned.
 
  
There are many '''Toxic Experiments''' scattered throughout the dungeon, that drop a GoC piece. They hit hard, and can kill pets quickly. It is best to use peacemaking and kill them from a distance.
+
<u>Boss</u>: [[Peerless Monsters#Slaarion|'''Slaarion''']]
 +
* Slaarion does not need to be summoned and has a fifteen minute respawn time. For more information, see the [[Peerless Monsters#Slaarion|Peerless Page]].
  
Past the Putrifiers' lay the Spider/Snake. Head south past the Putrifier's Room and there will be two branches: the West leads to '''Otrov the Widowmaker'''(the Spider), and the South leads to '''Izadajalska Oseba'''(the Snake). Easy fights.
 
  
To the East, from the Spider/Snake, is another run like the beginning, to the Altar to summon '''Chief Paroxysmus'''(Paroxy). Again, spam Divine Fury and do not stop running. At the Altar, you will also find '''Putrid Waste'''s. To summon Paroxy, you must have the required body parts, found on the PUTRID slimes (not regular slimes), as well as the Putrifier Brain.
+
[[Labyrinth Gem Quest | Labyrinth Walkthrough (Old)]]
  
Paroxy will do a few things
+
==Palace of Paroxysmus==
  
-One shot your pets
+
The Palace of Paroxysmus, northeast of Terathan Keep in Felucca, is a long dungeon with a poison river running through it.
  
-Summon a bunch of random mobs, including ogre lords, savages, orcs and the like.
+
[[Palace of Paroxysmus Location | Palace of Paroxysmus Location]]
  
Imp pets required here. Put your pets on the boss. As he spawns mobs, YOU must use your Yumi to take them down, and fast. Don't let them hurt your pets. Paroxy will one shot your pets, rez/heal them fast and get them back on him ASAP. Don't bother healing pets that are being hit, focus on getting the pet you just rezzed to full HP. (Sometimes you can heal pets, for example, if paroxy JUST one shot a pet and he hits another for 1/2 HP, heal him until paroxy one shots that one too) Takes a bit to get used to, easy with 2 people.
 
  
==== [[Bedlam Gem Quest | Bedlam]] ====
+
{| border="5" cellpadding="6" cellspacing="2" style="background:#FFFFFF;"
 +
|+ <u>Palace of Paroxysmus Quest</u>
 +
! Monster
 +
! Quest Item
 +
|-
 +
| [[Toxic Experiment]]
 +
| [[ Radioactive Material]] [[File:Radioactive Material.png|link=Radioactive Material]]
 +
|-
 +
| [[Otrov the Widowmaker]]
 +
| [[ Deadly Fang]] [[File:Deadly Fang.png|link=Deadly Fang]]
 +
|-
 +
| [[Putrid Waste]]
 +
| [[ Smelly Goo]] [[File:Smelly Goo.png|link=Smelly Goo]]
 +
|-
 +
| [[Izdajalska]]
 +
| [[ Vile Venom]] [[File:Vile Venom.png|link=Vile Venom]]
 +
|-
 +
| [[Chief Paroxysmus]]
 +
| [[ Acid Proof Rope]] [[File:Acidproof Rope.png|link=Acid Proof Rope]]
 +
|}
  
'''Ankhs: '''One in Main room, NE of Stable in main room, against the wall, one downstairs, one in Grizzles chamber.
 
  
When you first walk in there will be two Balrons disguised as liches. Be warned. They don't have anything for the quest, they just hurt. '''Red Death''' are all over the main room here. They move fast and can hurt if they pile up. Pull them 1 by 1.  
+
<u>Boss</u>: [[Chief Paroxysmus]]
 +
*In order to do battle with Chief Paroxysmus you must first gather [[Feeding The Beast | 8 summoning items]]. For more information, see the [[Peerless Monsters#Chief Paroxysmus|Peerless Page]].
  
<span style="color:red">'''Note:'''</span> The Flesh Eating Dragon you see inside Bedlam will one shot you. Avoid it. It has nothing good.
 
  
To the West of the Entrance is Mikael, who has a chance to drop a Key to get into the Basement of Bedlam. Easy tank/spank.
+
[[Palace of Paroxysmus Gem Quest | Palace of Paroxysmus Walkthrough (Old)]]
  
In the Basement you will find '''Lord Malachai''', '''Master Jonath the Tormentor''', and some of Jonath's creations, all easy tank/spanks. There is a lever to the SW that will release '''Skeletor''', for the key.
+
==Bedlam==
In order to EXIT the basement go to the south east corner and find the skull candle sitting on the table that allows you to leave.
 
  
To the North of the entrance is '''Monstrous Interred Grizzle's''' Room. The Password is ''Odkleni Vrata''. You will need to spam it to get in. The first floor holds an imposter Grizzle/some mages. Kill them or run past. Grizzle is upstairs and is a tough fight. Like Netopir he drains, but in an 8 tile range. He WW's, MS's and is a general badass. Use a Cu Sidhe on him, or be quick with heals on Imp Pets. Drops a no age ethereal steed.
+
Bedlam is a smaller dungeon accessed from Umbra, Malas, with areas holding the possibility of certain death.
  
==== [[Prism Of Light Gem Quest | Prism of Light]] ====
+
[[Bedlam Location | Bedlam Location]]
  
'''Ankhs:''' Should be one in each room, if not, the one next to it.
 
  
Easy dungeon to follow. Each room leads to another via tile like the ones in Sanctuary. Avoid the first room, nothing worthwhile drops. The second has some easy '''Glacial Water Elementals''' for a GoC item. The third room has Arcane Daemons and '''Ice Vortex''', an easy fight with pets for another GoC item. This room is good to farm ointments in, as the snakes, etc, have a good chance.
+
{| border="5" cellpadding="6" cellspacing="2" style="background:#FFFFFF;"
 +
|+ <u>Bedlam  Quest</u>
 +
! Monster
 +
! Quest Item
 +
|-
 +
| [[Red Death]]
 +
| [[ Adam's Rib]] [[File:Adams Rib.png|link=Adam's Rib]]
 +
|-
 +
| [[Skeletor]]
 +
| [[ Skeleton Key]] [[File:Skeleton Key.png|link=Skeleton Key]]
 +
|-
 +
| [[Master Jonath]]
 +
| [[ Jonath's Mask]] [[File:Jonath's Mask.png|link=Jonath's Mask]]
 +
|-
 +
| [[Lord Malachai]]
 +
| [[ Jade Amulet]] [[File:Jade Amulet.png|link=Jade Amulet]]
 +
|-
 +
| [[Monstrous Interred Grizzle]]
 +
| [[ Grizzled Bones]] [[File:Grizzled Bones.png|link=Grizzled Bones]]
 +
|}
  
The fourth room is the '''Crystal Hydra''' room. There are 2 Hydras in here that will one shot you and do 400-500 dmg to your pets. Try to separate them if you can. Imp pets do best here. GoC items/summoning item in here.
 
  
Next room contains the '''Crystal Giants'''. These will also do serious damage to your pets. Kite them at a range, or use imp pets. Another great room to farm ointments in, the slimes respawn fast.
+
{| border="1" cellpadding="2" cellspacing="1" style="background:#FFFFFF;"
 +
|+ <u>Bedlam Mini Quest Monsters</u>
 +
! Monster
 +
! Item
 +
! Use
 +
|-
 +
| [[Ancient Mage Mikael]]
 +
| [[ Crypt Key]] [[File:Crypt Key.png|link=Crypt Key]] 
 +
| Bedlam Crypt Entrance
 +
|-
 +
| [[Master Theophilus]]
 +
| [[ Book of Secrets]] [[File:Book of Secrets.png|link=Book of Secrets]] 
 +
| Bedlam Library Password
 +
|}
  
Next room is the Guardian Room and the branch off to summon the Shimmering Effusion or fight Ice Wyrm.
 
  
To the East is the '''Ice Wyrm'''. You can enter/exit his cave at will, which you will need to. Imp pets required here. He will one shot your pets and quite often at that. Simply rez/heal the pet he kills ASAP. Do not heal the pet he is attacking, only focus on healing the new one. Bring a Yumi and try to do as much damage as possible. If he kills all pets, run out/rez and try again. It takes time to get used to, but eventually will be a simple tank/spank with pet rezzing. Oint the HP on your pets a little bit to help here as well; if a pet dies to a regular attack, not the one shot, its bad news bears.
+
<u>'''Notable Monsters'''</u>
  
The Guardian room contains Crystal Vortex and Crystaline Guardians, both which drop pieces for summoning the Shimmering Effusion. Head Southwest-South, there will be '''Ice Wyrmlings''', that drop a GoC piece, then up through the crystal mass, there will be a ladder to the Altar Room.
+
[[Flesh Eating Dragon]] - A Dragon interred amongst a pit of bones within Bedlam. A fearsome foe that will one-shot even the most hearty of warriors. Best avoided, as no quest treasures stand to be gained from this beast.
 +
 +
[[Vrokan Guardians]] - The guardians to the entrance of Bedlam. Fight or flee, as these have no items relevant to your reason to venture to Bedlam, aside from gold.  
  
In the room with the Altar room, you'll find mummies; '''Frozen Mummies''' are extremely easy and drop a GoC piece; Unfrozen mummies have a bit more HP, but are also easy and drop a summoning piece for the Shimmering Effusion. There will be a chest in the center of the room to drop the summoning pieces.
 
  
== Key Items ==
+
<u>Boss</u>: [[Peerless Monsters#Monstrous Interred Grizzle|'''Monstrous Interred Grizzle''']]
 +
* Monstrous Interred Grizzle does not need to be summoned and has a thirty minute respawn time. For more information, see the [[Peerless Monsters#Monstrous Interred Grizzle|Peerless Page]].
  
In each dungeon, you must collect certain items to be placed into your item collector.  These items are held by monsters with <font color="lightblue">'''blue names'''</font>. Slay these creatures and search their bodies and you may find the items you seek.
 
  
[[Collector Items | '''A complete listing of the items and the monster that drop them can be found here''']].  You may also see these items for yourself at a full display in the town of Trinsic, linked by a golden gate to Town Center.
+
[[Bedlam Gem Quest | Bedlam Walkthrough (Old)]]
  
== Filling the Collector ==
+
==Prism of Light==
  
Once you have gathered the required items, place them into the item collector for that area. When the final piece is added, you will be taken immediately to a special room, where a Gem Guardian awaits.  This guardian will automatically trade your completed collector for the corresponding Gem of that dungeon.  You may then leave, your prize in hand. You cannot put items into another collector box for three days.  
+
The Prism of Light is located in Felucca on the isle of Nujel'm . It is a circular one way dungeon with teleporters to be used to gain further access in the dungeon.
  
<b><span style="color:red">Warning:</span> The item collector must be in your pack when entering this special room.  If you add the final item to the collector while it is on the ground, in your bank box, or somewhere else it shouldn't be, you will be transported but unable to trade for the Gem.  All items in the collector are destroyed once the last one is placed, so all effort for that dungeon may be for naught if you do this wrong.  THIS IS YOUR HINT.  KEEP YOUR COLLECTOR ON YOU WHEN ADDING ITEMS.</b>
+
[[Prism of Light Location | Prism of Light Location]]
  
  
== Six Gems for a Seventh ==
+
{| border="5" cellpadding="6" cellspacing="2" style="background:#FFFFFF;"
 +
|+ <u>Prism of Light Quest</u>
 +
! Monster
 +
! Quest Item
 +
|-
 +
| [[ Glacial Water Elemental]]
 +
| [[ Jar of Glacial Water]] [[File:Jar of Glacial Water2.png|link=Jar of Glacial Water]]
 +
|-                           
 +
| [[ Ice Vortex]]
 +
| [[ Frozen Soul]] [[File:Frozen Soul2.png|link=Frozen Soul]]
 +
|-
 +
| [[ Crystal Hydra]]
 +
| [[ Hydra Scale]] [[File:Hydra Scale2.png|link= Hydra Scale]] 
 +
|-
 +
| [[ Crystal Giant]]
 +
| [[ Kristalen]] [[File:Kristalen2.png|link= Kristlen]]
 +
|-     
 +
| [[ Ice Wyrmling]]       
 +
| [[ Ring of Ice]] [[File:Ring of Ice2.png|link= Ring of Ice]]                         
 +
|-
 +
| [[Frozen Mummy]] 
 +
| [[ Icy Heart]] [[File:Icy Heart2.png|link = Icy Heart]]       
 +
|-
 +
| [[Ice Wyrm]]
 +
| [[ Ice Wyrm Spike]] [[File:Ice Wyrm Spike2.png|link=Ice Wyrm Spike]]
 +
|-
 +
| [[Shimmering Effusion]] 
 +
| [[ Prism of Light]] [[File:Prism of Light2.png|link= Prism of Light]]
 +
|}
  
Once you have claimed the gems for all 6 peerless dungeons, it is time to use your 7th collector, the Gem Collector.  Place the 6 gems within, and you will trade one final time for a Sacred Gem.  This is the ultimate goal of this quest.
 
  
  
== The Joys of Completion ==
+
<u>Boss</u>: [[Peerless Monsters#Shimmering Effusion|'''Shimmering Effusion''']]
 +
*In order to do battle with the Shimmering Effusion you must [[Peerless Monsters#Shimmering Effusion | collect five crystals]].
 +
[[Shimmering Effusion Quest | (An expanded page on the Effusion Quest is in the works. Please refer to the link before this in the meantime.)]]
  
[[Gem of Completion Gear | The Gem Of Completion]]
 
  
 +
[[Prism Of Light Gem Quest | Prism of Light Walkthrough (Old)]]
  
 +
= The Collection Offered =
  
 +
Once you have gathered the required items, you will need to offer each dungeon's items up separately. To do this you must gather "Collector Boxes" for the area in which you wish to obtain the gem from.
  
 +
Head to the Excelsior Halls which is on the World Telepad in the "Custom" Section. Walk east and into the building to the North.
 +
Find Aerial the Collector Maker.  [http://www.uoex.net/wiki/File:Aerial_the_Collector_Maker.png Map View]
  
== Extra Information ==
+
Here you must speak the name of the dungeon you wish to get the collector box for. (This must be the dungeon's full name)
  
[http://www.uoex.net/forum/viewtopic.php?f=1&t=716 Zodart: Freelance Report] - Thread contains a more detailed, slightly dramatized, and (currently) incomplete account of how to travel through the Peerless Dungeons.<br>
+
Once you have the pieces ready and your collector box in your backpack, it is now time for you to add the items from the dungeon into the collector box.
[http://www.uoex.net/wiki/Peerless_Monsters Peerless Monsters] - Contains information on fighting (some) of the Peerless bosses.
+
 
[[Category:Quests]]
+
Upon adding the final piece from the specific dungeon, you will be '''instantly''' transported to the designated area for each individual dungeon. Walk North to the npc and he will take your collector box and give you a gem from the area you completed.
 +
 
 +
You must now wait 72 hours before you can fill another dungeon's collector box.
 +
 
 +
<b><span style="color:red">Warning:</span> The item collector must be in your pack when entering this special room.  If you add the final item to the collector while it is on the ground, in your bank box, or somewhere else, you will be transported but unable to trade for the Gem.  All items in the collector are destroyed once the last one is placed, and you will have to start over on this dungeon.</b>
 +
 
 +
= Six Gems for a Seventh =
 +
 
 +
Once you have claimed the gems for all 6 dungeons, it is time to use your 7th collector, the Gem Collector. To get the Gem Collector you must revisit Aerial the Collector Maker and say "Gem Collector"  Place the 6 gems within, and you will trade one final time for [http://www.uoex.net/wiki/File:GoC.png The Gem of Completion]. Congratulations you have completed the Mage's Inquisition Quest.
 +
 
 +
= The Joys of Completion =
 +
 
 +
[[File:GoC.png]]'''  Gem Of Completion'''[[File:GoC.png]]
 +
 
 +
The Gem of Completion is a blue/orange bracelet; when double-clicked, allows you to pick one of the GoC items.
 +
 
 +
 
 +
[[File:GoCMenu.png]]
 +
 
 +
= Rewards =
 +
 
 +
 
 +
{| border="5" cellpadding="6" cellspacing="2" style="background:#A6A6A6;
 +
! Name
 +
! Appearance
 +
! Preview
 +
|-
 +
| ''' Cap of Knowledge  (Cap):'''
 +
| align="center"| [[File:Cap of Knowledge.png|link=http://www.uoex.net/w/images/9/91/Cap.png|Click to see stats]]
 +
| [http://www.uoex.net/w/images/9/91/Cap.png View Item Stats]
 +
|-
 +
| '''Gloves of the Seer  (Gloves):''' 
 +
| align="center"|[[File:Gloves of the Seer.png|link=http://www.uoex.net/w/images/3/37/Gloves.png|Click to see stats]]
 +
| [http://www.uoex.net/w/images/3/37/Gloves.png View Item Stats]
 +
|-
 +
| '''Shaman's Sleeves (Sleeves):''' 
 +
| align="center"|[[File:Shaman's Sleeves.png|link=http://www.uoex.net/w/images/a/a9/Sleeves.png|Click to see stats]]
 +
| [http://www.uoex.net/w/images/a/a9/Sleeves.png View Item Stats]
 +
|-
 +
| '''Apprentice's Stockings (Boots):''' 
 +
| align="center"|[[File:Apprentice's Stockings.png|link=http://www.uoex.net/w/images/6/6f/Stockings.png|Click to see stats]]
 +
| [http://www.uoex.net/w/images/6/6f/Stockings.png View Item Stats]
 +
|-
 +
| '''Legacy of the Archmagi (Male Chest): ''' 
 +
| align="center"|[[File:Legacy of the Archmagi Male.png|link=http://www.uoex.net/w/images/6/60/MaleLegacy.png|Click to see stats]]
 +
| [http://www.uoex.net/w/images/6/60/MaleLegacy.png View Item Stats]
 +
|-
 +
| '''Legacy of the Archmagi (Female Chest): ''' 
 +
| align="center"|[[File:Vile Venom.png|link=http://www.uoex.net/w/images/d/d1/Legacy.png|Please PM Devlin in game if you have one of these so I can get a proper image... This is what was available lol.]]
 +
| [http://www.uoex.net/w/images/d/d1/Legacy.png View Item Stats]
 +
|-
 +
| '''Arcanist's Protection  (Shield):'''
 +
| align="center"|[[File:Arcanist's Protection.png|link=http://www.uoex.net/w/images/0/07/Arcanists.png|Click to see stats]]
 +
| [http://www.uoex.net/w/images/0/07/Arcanists.png View Item Stats]
 +
|}
 +
 
 +
 
 +
[[The Mage%27s Inquisition Quest (GoC)#Top | Back to Top]]

Latest revision as of 00:20, 26 September 2018

Edit: This page is being updated and combined with other pages. Please have patience as this process to re-write and update is not always fast.


The Mage's Inquisition Quest (GoC) is a great adventure with useful rewards. The rewards are so great that the quest itself must be completed with a lot of work, time, and in some instances, in groups.

This quest is split into 6 chapters, consisting of dungeons with creatures of various difficulties that yield key items needed for completion.

The Collection Awaits

This guide has been separated into sections for an easier understanding of each individual area. Each section contains:

  • Relevant monsters/the quest items they drop.
  • Notable monsters that are not relevant to the quest but worth keeping an eye out for (either dangerous or may contain good loot).
  • The "Boss" of the area and their respawn time/how to summon them.

Each section also includes the location of the area on the world map (at the top) and the old walkthrough (at the bottom). Clicking on a Monster will bring you to their information page, which includes Stats (HP/Resists/Abilities/etc.) and suggested Tactics to use to defeat them.

Blighted Grove

Blighted Grove, near the dungeon Shame in Felucca, is considered the easiest of all the dungeons in the quest. It is the best place to start.

Blighted Grove Location


Blighted Grove Quest
Monster Quest Item
Thrasher Thrasher's ScaleThrashersScale.png
Abscess Abscess ToothAbscesstooth.png
Drevo Remnants Of An Ancient EntRemnants Of An Ancient Ent.png
Tangle Tangle FluidTangle Fluid.png
Insane Dryad Insanity TaffyInsanity Taffy.png
Saliva Dream CatcherDream Catcher.png
Lady Melisande Lady Melisande's SpellbookLady Melisandes Spellbook.png


Boss: Lady Melisande


Blighted Grove Walkthrough (Old)

Sanctuary

Sanctuary, located on the eastern side of the mountain that homes the dungeon Shame in Felucca, will be the second dungeon you will want to tackle in this adventure. The dungeon is filled with secret teleports to move around to different areas.

Sanctuary Location


Sanctuary Quest
Monster Quest Item
The Cyclopian Warrior Cyclopian AxeCyclopian Axe.png
Katchaki Spanish DoubloonSpanish Doubloon.png
Skrat the Imp Lord Magic StonesMagic Stones.png
Fire Ruby Dragon Smoldering LarynxSmoldering Larynx.png
Netopir Dead MouseDead Mouse.png


Boss: Netopir

  • Netopir does not need to be summoned and has a two hour respawn time. For more information, see the Peerless Page.


Sanctuary Walkthrough (Old)

Labyrinth

Labyrinth, accessed via the Grimswind Ruins in Malas, is a long maze dungeon that contains hidden teleporters that move you to various areas in the dungeon... Even backwards.

Labyrinth Location


Labyrinth Quest
Monster Quest Item
Golden Liscar Gold Nugget Gold Nugget.png
Skorp Warrior Skorp Stinger Skorp Stinger.png
Egiptski Dragon Egiptski Relic Egiptski Relic.png
Pyre Pyre Feathers Pyre Feathers.png
Slaarion Horn of Defeat Horn of Defeat.png


Notable Monsters

Minotaurs - There are three type. Captains, Scouts, and Regular. While all three can easily kill someone unprepared, the Scouts are by and far the most dangerous and will routinely one/two shot someone with 400+ HP. Sometimes Minotaurs will not drop any gold.

Rends - Angry little buggers that don't forget aggro. They hit hard, they're harder to kill, and not worth it to boot. They won't attack you, so just don't hit them by accident.


Boss: Slaarion

  • Slaarion does not need to be summoned and has a fifteen minute respawn time. For more information, see the Peerless Page.


Labyrinth Walkthrough (Old)

Palace of Paroxysmus

The Palace of Paroxysmus, northeast of Terathan Keep in Felucca, is a long dungeon with a poison river running through it.

Palace of Paroxysmus Location


Palace of Paroxysmus Quest
Monster Quest Item
Toxic Experiment Radioactive Material Radioactive Material.png
Otrov the Widowmaker Deadly Fang Deadly Fang.png
Putrid Waste Smelly Goo Smelly Goo.png
Izdajalska Vile Venom Vile Venom.png
Chief Paroxysmus Acid Proof Rope Acidproof Rope.png


Boss: Chief Paroxysmus


Palace of Paroxysmus Walkthrough (Old)

Bedlam

Bedlam is a smaller dungeon accessed from Umbra, Malas, with areas holding the possibility of certain death.

Bedlam Location


Bedlam Quest
Monster Quest Item
Red Death Adam's Rib Adams Rib.png
Skeletor Skeleton Key Skeleton Key.png
Master Jonath Jonath's Mask Jonath's Mask.png
Lord Malachai Jade Amulet Jade Amulet.png
Monstrous Interred Grizzle Grizzled Bones Grizzled Bones.png


Bedlam Mini Quest Monsters
Monster Item Use
Ancient Mage Mikael Crypt Key Crypt Key.png Bedlam Crypt Entrance
Master Theophilus Book of Secrets Book of Secrets.png Bedlam Library Password


Notable Monsters

Flesh Eating Dragon - A Dragon interred amongst a pit of bones within Bedlam. A fearsome foe that will one-shot even the most hearty of warriors. Best avoided, as no quest treasures stand to be gained from this beast.

Vrokan Guardians - The guardians to the entrance of Bedlam. Fight or flee, as these have no items relevant to your reason to venture to Bedlam, aside from gold.


Boss: Monstrous Interred Grizzle

  • Monstrous Interred Grizzle does not need to be summoned and has a thirty minute respawn time. For more information, see the Peerless Page.


Bedlam Walkthrough (Old)

Prism of Light

The Prism of Light is located in Felucca on the isle of Nujel'm . It is a circular one way dungeon with teleporters to be used to gain further access in the dungeon.

Prism of Light Location


Prism of Light Quest
Monster Quest Item
Glacial Water Elemental Jar of Glacial Water Jar of Glacial Water2.png
Ice Vortex Frozen Soul Frozen Soul2.png
Crystal Hydra Hydra Scale Hydra Scale2.png
Crystal Giant Kristalen Kristalen2.png
Ice Wyrmling Ring of Ice Ring of Ice2.png
Frozen Mummy Icy Heart link = Icy Heart
Ice Wyrm Ice Wyrm Spike Ice Wyrm Spike2.png
Shimmering Effusion Prism of Light Prism of Light2.png


Boss: Shimmering Effusion

(An expanded page on the Effusion Quest is in the works. Please refer to the link before this in the meantime.)


Prism of Light Walkthrough (Old)

The Collection Offered

Once you have gathered the required items, you will need to offer each dungeon's items up separately. To do this you must gather "Collector Boxes" for the area in which you wish to obtain the gem from.

Head to the Excelsior Halls which is on the World Telepad in the "Custom" Section. Walk east and into the building to the North. Find Aerial the Collector Maker. Map View

Here you must speak the name of the dungeon you wish to get the collector box for. (This must be the dungeon's full name)

Once you have the pieces ready and your collector box in your backpack, it is now time for you to add the items from the dungeon into the collector box.

Upon adding the final piece from the specific dungeon, you will be instantly transported to the designated area for each individual dungeon. Walk North to the npc and he will take your collector box and give you a gem from the area you completed.

You must now wait 72 hours before you can fill another dungeon's collector box.

Warning: The item collector must be in your pack when entering this special room. If you add the final item to the collector while it is on the ground, in your bank box, or somewhere else, you will be transported but unable to trade for the Gem. All items in the collector are destroyed once the last one is placed, and you will have to start over on this dungeon.

Six Gems for a Seventh

Once you have claimed the gems for all 6 dungeons, it is time to use your 7th collector, the Gem Collector. To get the Gem Collector you must revisit Aerial the Collector Maker and say "Gem Collector" Place the 6 gems within, and you will trade one final time for The Gem of Completion. Congratulations you have completed the Mage's Inquisition Quest.

The Joys of Completion

GoC.png Gem Of CompletionGoC.png

The Gem of Completion is a blue/orange bracelet; when double-clicked, allows you to pick one of the GoC items.


GoCMenu.png

Rewards

Name Appearance Preview
Cap of Knowledge (Cap): Click to see stats View Item Stats
Gloves of the Seer (Gloves): Click to see stats View Item Stats
Shaman's Sleeves (Sleeves): Click to see stats View Item Stats
Apprentice's Stockings (Boots): Click to see stats View Item Stats
Legacy of the Archmagi (Male Chest): Click to see stats View Item Stats
Legacy of the Archmagi (Female Chest): Please PM Devlin in game if you have one of these so I can get a proper image... This is what was available lol. View Item Stats
Arcanist's Protection (Shield): Click to see stats View Item Stats


Back to Top