Difference between revisions of "Commands"
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'''''For these to work you must be standing on a boat.''''' | '''''For these to work you must be standing on a boat.''''' | ||
− | '''Raise Anchor''' | + | {| class="wikitable" border="1" |
− | + | |- | |
− | '''Drop Anchor / Lower Anchor''' | + | ! Phrase |
− | + | ! What it Does | |
− | '''Forward / Unfurl Sail''' | + | |- |
− | + | |'''Raise Anchor''' | |
− | '''Stop / Furl Sail''' | + | |Raises the anchor, required before setting off on your journey |
− | + | |- | |
− | '''Turn Left / Port''' | + | |'''Drop Anchor / Lower Anchor''' |
− | + | |Drops the anchor, required before you dry-dock the boat | |
− | '''Turn Right / Starboard''' | + | |- |
− | + | |'''Forward / Unfurl Sail''' | |
− | '''Turn Around / Come About''' | + | |Move the boat forward |
− | + | |- | |
− | '''Back / Backward / Backwards''' | + | |'''Stop / Furl Sail''' |
− | + | |Stop the boat from moving | |
− | '''Right / Drift Right''' | + | |- |
− | + | |'''Turn Left / Port''' | |
− | '''Left / Drift Left''' | + | |Turn the boat left |
− | + | |- | |
− | '''Forward Right / Forward Left / Back Right / Back Left''' | + | |'''Turn Right / Starboard''' |
− | + | |Turn the boat right | |
− | '''Slow (Direction)''' | + | |- |
− | + | |'''Turn Around / Come About''' | |
− | '''(Direction) One''' | + | |Turn the boat around |
− | + | |- | |
− | '''Start''' | + | |'''Back / Backward / Backwards''' |
− | + | |Move the boat backwards | |
− | '''Goto (Number)''' | + | |- |
− | + | |'''Right / Drift Right''' | |
− | '''Single (Number)''' | + | |Move the boat right |
− | + | |- | |
− | '''Nav''' | + | |'''Left / Drift Left''' |
− | + | |Move the boat right | |
− | '''Continue''' | + | |- |
+ | |'''Forward Right / Forward Left / Back Right / Back Left''' | ||
+ | |Move the boat in the specified direction | ||
+ | |- | ||
+ | |'''Slow (Direction)''' | ||
+ | | Move the boat slowly in the specified direction | ||
+ | |- | ||
+ | |'''(Direction) One''' | ||
+ | |Move the boat one tile in the specified direction then stops | ||
+ | |- | ||
+ | |'''Start''' | ||
+ | |After plotting a course on a map or sea chart and handing it to the Tillerman, say this and he will move the boat along that course | ||
+ | |- | ||
+ | |'''Goto (Number)''' | ||
+ | |After plotting a course on a map or sea chart and handing it to the Tillerman, say this and he will move the boat to the specified Nav Point number, then continue along the course | ||
+ | |- | ||
+ | |'''Single (Number)''' | ||
+ | |Same as above, but the Tillerman will not continue the course after reaching the desired Nav Point | ||
+ | |- | ||
+ | |'''Nav''' | ||
+ | |The Tillerman will tell you what Nav Point you are heading to | ||
+ | |- | ||
+ | |'''Continue''' | ||
+ | |If the boat is Stopped while on a course, this will resume following it | ||
+ | |} | ||
== [[:Category:Housing | House Commands]] == | == [[:Category:Housing | House Commands]] == |
Revision as of 02:49, 30 November 2014
Contents
Cleric Spells
Cleric spells are a set of custom spells to UOEX. Spirit Speak acts like Magery for these spells and to cast you must tithe. You do NOT need a book to cast these; to access the spell list, just type "I pray to the gods." You can use the command "[cs spellnamenospaces" to macro these spells; you can read more about macroing Spells here.
Spell | Skill Needed | What it Does |
---|---|---|
Angelic Faith | 80 | Turns you into an angel, boosting your stats. At 100 Spirit Speak you get +20 Str/Dex/Int. Every 5 points of SS = +1 point to each stat, at a max of +24. Will also boost your Anatomy, Mace Fighting and Healing, following the same formula. |
Banish Evil | 60 | Banishes Undead targets. Auto kills rotting corpses, lich lords, etc. Works well at Doom Champ. Does not produce a corpse however. |
Dampen Spirit | 30 | Drains the stamina of your target, according to the description. |
Divine Focus | 35 | Don't bother - Should make you heal for more, BUT once casted you must run out of mana COMPLETELY (0/100) for it to stop slowly draining your mana. |
Hammer of Faith | 40 | Summons a War Hammer with Undead Slayer on it for you. |
Purge | 10 | Cleanses Poison. Better than Cure. |
Restoration | 50 | Resurrection. Brings the target back with 100% HP/Mana. |
Sacred Boon | 25 | A HoT, heal over time spell, that heals 10-15 every few seconds. Great to cast on yourself while running through dangerous places where you may take some hits. Works nicely on pets too. |
Sacrifice | 5 | Heals your party members when you take damage. Sort of like thorns, but it heals instead of hurts. |
Smite | 80 | Best spell to use against umms. Causes energy damage. |
Touch of Life | 30 | The best heal in game. Nuff' said |
Trial by Fire | 45 | At the behest of Anarchy: This spell is like Thorns from Everquest or WoW. Attackers receive damage when they strike you, sort of like a temporary RPD buff. |
Misc Commands
To access the list of commands, simply type [help. Some of these don't work or aren't enabled, such as the IRC or the Faction chat functions. Others are very important, such as the public chat, [c, or the command to auto loot a monster, [claimall. Read on to discover them all.
Command | What it Does |
---|---|
[account | To add another account to your IP address
a. One account per person, multiple allowed per IP (for multiple people in a household). b. Having more than one account per person is forbidden. |
[band | Creates Target to use a bandage on. Use this to heal your pets or other people. |
[bandself: | Will bandage you. [band will open the gump to bandie. Because the Alt+O macro for healing doesn't work, this is a good alternative. Razor can do this, as well as the [band function. EasyUO users, see Blaze Budd[le]'s HealR script (this will auto use bandages for you.) |
[claim: | Will auto loot a set list of items from a corpse, including Gold, Ointments, Fertile Dirt, Arrows and a small reward for claiming to keep the shard free of clutter. |
[claimall: | Will auto loot all items from a corpse. |
[cs: | You can macro any spell with [cs {spellnamenospaces}. An example would be "[cs enemyofone" or "[cs createfood" or "[cs touchoflife, without the "s. This makes setting spells to a macro far easier. |
[exex: | Custom system used to trade items/stackables. Check ExEx for a guide on how to use it. |
[help | Lists the commands in game |
[lottery | Use this to see information about the current (and previous) drawing |
[safebet: | You can bet on how the World Saves are (every hour). Enter how many seconds you think it will be (i.e. 5.5). Its a 5k bet and the house takes 500 gold per bet. Whoever is closest takes all. |
[time | Use this to check the shard time |
Chat Commands
Chat Command | What it Does |
---|---|
[c | To open the Chat Menu |
[c <insert text> | To chat in Global Chat |
[chatoptions | To open the Chat Options Menu |
[g | To open your Guild Menu |
[g <insert text> | To chat in guild |
/ <insert text> | To chat in party |
; <insert text> | Emote through chat in the form of *emotes*. |
[pm | To open your PM inbox |
[pm <persons name> | To send a private message |
[e | Emote List |
[e <emote> | To bypass the Emote List |
[tourthankyou | For a young player to thank another player for touring them |
Phrases
Phrase | What it Does |
---|---|
I must consider my sins | This will show you your character's fame, karma and time your character has spent online |
I pray to the gods | This will bring up a menu for the cleric spells (can also be cast with the [cs command), which require tithing points and skill in Spirit Speak |
I resign from my guild | Saying this while in a guild will remove you from it |
Vendor buy | When said near a Vendor NPC, this will bring up the buy menu, bypassing clicking them and selecting "Buy" |
Vendor sell | When said near a Vendor NPC, this will bring up the sell menu, bypassing clicking them and selecting "Sell" |
I will take thee | When said near a Noble NPC, this will start the NPC escort, bypassing clicking them and selecting "Accept Escort" |
Destination | When said near a Noble NPC, they will tell you where they wish to be escorted to |
Bank | When said near a Banker NPC or Bank Stone say this to open your bankbox |
Balance | When said near a Banker NPC or Bank Stone this will display the available Gold in your bankbox (does not count checks or Mithril Ingots) |
Withdraw <Amount> | When near a Banker NPC or Bank Stone this will withdraw the <Amount> specified from your bank box (provided you have the funds), ranging from 1 to 5,000 |
Check <Amount> | When near a Banker NPC or Bank Stone say this to place a check in the <Amount> specified into your bank (provided you have the funds), ranging from 5,000 to 1,000,000; When near a Banker this can be shortened to "Check 50k", for example |
Guards | When you are under attack and in a Guarded Zone, say this and your foe will be vanquished so rapidly that it won't even leave a corpse |
Cross | Say this to use the ferry to cross between Skara Brae and the Mainland |
Stable | When near an Animal Trainer NPC, this will allow you to put a pet in the stables (only really useful for Bio-pets) |
Claim | When near an Animal Trainer NPC, this will bring up a menu of all Stabled pets, allowing you to take them out |
Recdu | Say this while standing on the pentagram in Encyclopedia Magicka (North side of Moonglow Island) to be taken to the Papua Mage shop |
Recsu | Say this while standing on the pentagram in the Papua Mage shop to be taken to North Moonglow |
Doracron | When said near the Serpent Pillars in Brittania, this will teleport you (and your boat) to the Lost Lands |
Sueacron | When said near the Serpent Pillars in the Lost Lands, this will teleport you (and your boat) to Brittania |
Pet Commands
All Guard - All pets will Guard you, attacking the nearest enemy that has attacked you, note that your pets will not engage the enemies you have attacked
<Name> Guard - <Name>d pet will Guard you
All Follow - All pets will follow the creature you target, can say "All Follow Me" to bypass the target cursor
<Name> Follow - <Name>d pet will follow the creature you target
All Come - Same as "All Follow Me"
<Name> Come - Same as "<Name> Follow Me"
All Kill - All pets will engage the creature you target (non-player unless in the PvP Dungeon) <Name> Kill - <Name>d pet will engage the creature you target (non-player unless in the PvP Dungeon)
All Stop - All pets will Stop following any previous commands and begin to wander around
<Name> Stop - <Name>d pet will Stop following any previous commands
All Stay - All pets will stay in their current spot (unless attacked)
<Name> Stay - <Name>d pet will stay in its current spot
<Name> Drop - <Name>d pet will unload its backpack onto the ground
<Name> Release - Brings up a gump allowing you to release <Name>d pet back to the wild
<Name> Transfer - Brings up a Trade Screen between you and the targeted player, allowing you to transfer the <Name>d pet to them
<Name> Hire - When said near a Hireling NPC (usually found in the Jhelom Dueling Pit) the <Name>d NPC will tell you how much gold their services require
Boat Commands
For these to work you must be standing on a boat.
Phrase | What it Does |
---|---|
Raise Anchor | Raises the anchor, required before setting off on your journey |
Drop Anchor / Lower Anchor | Drops the anchor, required before you dry-dock the boat |
Forward / Unfurl Sail | Move the boat forward |
Stop / Furl Sail | Stop the boat from moving |
Turn Left / Port | Turn the boat left |
Turn Right / Starboard | Turn the boat right |
Turn Around / Come About | Turn the boat around |
Back / Backward / Backwards | Move the boat backwards |
Right / Drift Right | Move the boat right |
Left / Drift Left | Move the boat right |
Forward Right / Forward Left / Back Right / Back Left | Move the boat in the specified direction |
Slow (Direction) | Move the boat slowly in the specified direction |
(Direction) One | Move the boat one tile in the specified direction then stops |
Start | After plotting a course on a map or sea chart and handing it to the Tillerman, say this and he will move the boat along that course |
Goto (Number) | After plotting a course on a map or sea chart and handing it to the Tillerman, say this and he will move the boat to the specified Nav Point number, then continue along the course |
Single (Number) | Same as above, but the Tillerman will not continue the course after reaching the desired Nav Point |
Nav | The Tillerman will tell you what Nav Point you are heading to |
Continue | If the boat is Stopped while on a course, this will resume following it |
House Commands
For these to work you must be standing in a house you own (or co-own, or are friended to, for some).
Phrase | Access Level | What it Does |
---|---|---|
I wish to secure this | (Owner) | Same as above but works better with containers, allows you to set the 'Security' (Owner, Co-Owners, Friends, Anyone) on a container |
I wish to lock this down | (Co-Owner+) | Say this to 'Lock Down' an item, preventing it from decaying or people from taking it |
I wish to release this | (Co-Owner+) | Say this to release an item that is Locked Down, only the Owner can release Secured containers |
I wish to place a trash barrel | (Co-Owner+) | Creates a trash barrel at your feet, which has a 3-minute timer on when inserted items are deleted |
I wish to place a strongbox | (Co-Owner) | Creates a strongbox at your feet, which only can be accessed by the person who's name is on it |
Remove thyself | (Friend+) | Ejects the target from the house |
I ban thee | (Friend+) | Puts the target on the house's Ban List, preventing them from entering the house until they are removed from the list. |