Difference between revisions of "Bael'Nefario's Island - Sgáil"

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(Created page with "The once known island of Skara Brae...now claimed and renamed Sgáil. This island has been secured around it's entire perimeter with powerful Shadow Nodes and long-range archers...")
 
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This island has been secured around it's entire perimeter with powerful Shadow Nodes and long-range archers.  The only feasible approach is from the docks on the southeastern side of the island where players typically travel to and from the mainland.  
 
This island has been secured around it's entire perimeter with powerful Shadow Nodes and long-range archers.  The only feasible approach is from the docks on the southeastern side of the island where players typically travel to and from the mainland.  
  
[[File:sgailmap.jpg]]   
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[[Media:http://www.uoex.net/forum/download/file.php?id=935]]   
  
 
Seizing the island was the tactical work of Legion, the archlich and grand commander of Bael'Nefario's military.  However, the overseeing of the island was bestowed upon Ximestis, a powerful summoner of elemental beasts.  While he takes his orders from Legion, he resents his master and the war tactics he uses.       
 
Seizing the island was the tactical work of Legion, the archlich and grand commander of Bael'Nefario's military.  However, the overseeing of the island was bestowed upon Ximestis, a powerful summoner of elemental beasts.  While he takes his orders from Legion, he resents his master and the war tactics he uses.       
  
[[File:ximestis.jpg]]
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[[Media:http://www.uoex.net/forum/download/file.php?id=937]]
  
 
While the town fell and is now under control of Bael'Nefario, there are still some accessible elements of the town once dedicated to studying the powers of the Umbris and Pandæmonium horrors.  There was a rumor that individuals in this town were on the verge of harvesting the power of the Penumbris Gleam and Shadow, in an attempt to provide the army of Excelsior with items to use against Bael'Nefario's eventual assault on Britain.  These rumors have yet to be confirmed.
 
While the town fell and is now under control of Bael'Nefario, there are still some accessible elements of the town once dedicated to studying the powers of the Umbris and Pandæmonium horrors.  There was a rumor that individuals in this town were on the verge of harvesting the power of the Penumbris Gleam and Shadow, in an attempt to provide the army of Excelsior with items to use against Bael'Nefario's eventual assault on Britain.  These rumors have yet to be confirmed.

Revision as of 05:39, 24 August 2011

The once known island of Skara Brae...now claimed and renamed Sgáil.

This island has been secured around it's entire perimeter with powerful Shadow Nodes and long-range archers. The only feasible approach is from the docks on the southeastern side of the island where players typically travel to and from the mainland.

Media:http://www.uoex.net/forum/download/file.php?id=935

Seizing the island was the tactical work of Legion, the archlich and grand commander of Bael'Nefario's military. However, the overseeing of the island was bestowed upon Ximestis, a powerful summoner of elemental beasts. While he takes his orders from Legion, he resents his master and the war tactics he uses.

Media:http://www.uoex.net/forum/download/file.php?id=937

While the town fell and is now under control of Bael'Nefario, there are still some accessible elements of the town once dedicated to studying the powers of the Umbris and Pandæmonium horrors. There was a rumor that individuals in this town were on the verge of harvesting the power of the Penumbris Gleam and Shadow, in an attempt to provide the army of Excelsior with items to use against Bael'Nefario's eventual assault on Britain. These rumors have yet to be confirmed.

Monsters in this area vary in specials and attacks. Some have long-ranged attacks but slow rates of fire, others have magic that can roast a balron. Some monsters are slow and can kill with one blow, some have little health and armor...but lurk in the shadows with their sharpened daggers and wait for a player to run by. Some can't be killed at all, and must be avoided at all costs.

At the beginning of the assault, the town healers cast a protection field around their building to keep the monsters from entering. This building still stands and can be used to resurrect, obtain corpses, and obtain pets. Others who survived the assault were either corralled into jails or were enslaved to do the work of the Umbris, such as armor and weapon forging and repair.

The key to this area is to explore every building, look inside every container, leave no stone unturned. Speak to every townsman still alive, they will likely offer you a quest that will lead to either an artifact or information needed to enter the Umbris Fortress and defeat Ximestis. Unlock the jail where they hold the townsmen captive, and free them so they can join the Excelsior war effort once more.

Some puzzles in this area require two players working collaborative, and one needs the efforts of four players.

Good luck! Also, remember to insure, bless, or bank items you do not want lost. Teamwork is the key to survival here, along with smart battle tactics. A pencil and paper for note taking wouldn't be a bad idea either.