1: Set the ID of your ethereal mount.
2: Set the ID of your backpack *main one* into The script part that shows the Container scan (Goes directly after the C_) *this is so that the scan isnt continuously scanning and finding it while you are mounted and tries to Re-mount nonstop*
Then hit play. Will always remount the instant your Ethereal mount has been put into your main pack.
Note: I wrote this for myself and am sharing with the rest of you. Do not criticize or comment on the different actions that could be used for the container scan. I am lazy, and it works. Also for areas you can go in on 0 age mount,but if die or get dismounted cannot remount. It would be safe to turn this off to not have your journal spammed with messages from it trying to re-mount
This one is for Ethereal Mounts only!
Code: Select all
;;Auto Ethereal Re-Mounter
;;By: Dramoor
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
set %mount MTVCDOC ; Set the Id of your mount here
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
finditem %mount C_ ;;;Put your Backpacks ID here (should read C_ITEMID)
if #findkind <> -1
{
set #lobjectid %mount
set #ltargetid #findid
event macro 17
return
}
return
After thinking about it I decided to make it for normal mounts too So here is the code for that one for players using regular mounts, Now, you do have to be close enough to your pet to remount, and if ur pet imediatly starts fighting, it will not remount
For this one all you need is the ID of your mount
This is for normal mounts that arent ethereal and Do not go in your pack when dismounted!
Code: Select all
;;Auto Mount Re-Mounter
;;By: Dramoor
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
set %mount CCQE ; Set the Id of your mount here
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
finditem %mount G_
if #findkind <> -1
{
set #lobjectid %mount
set #ltargetid #findid
event macro 17
return
}
return