Since i recently started doing taming BODs i have been running around in the forests quite a bit. I have noticed on my travels that there are literally ARMIES of healers all over the place. Heck, i even saw 20-30 on them in one spot. Who needs that many healers ? Are they trying to gang up on the players ?
Seriously, though, these are all npcs that move around and 90% of them are completely useless. I think the server load could be decreased by getting rid of them. One healer per spawn location is enough.
Wandering healers - lots of them
Wandering healers - lots of them
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Re: The Salvation Army
This was a problem back when i started, I went thru pretty much all off the forests and reset the spawns.
But the problem is the healers are on the same spawner as the creatures etc, and on the spawners they are set to an amount to spawn randomly, so therefore when something respawns it could be a healer, Which will mean because they can't be killed there population wont go down but only increase.
We need to take the healers off those spawners and have there own to fix this problem.
But the problem is the healers are on the same spawner as the creatures etc, and on the spawners they are set to an amount to spawn randomly, so therefore when something respawns it could be a healer, Which will mean because they can't be killed there population wont go down but only increase.
We need to take the healers off those spawners and have there own to fix this problem.
Re: The Salvation Army
I wouldn't mind cuttting a few down for you guys either, if it wasn't impossible 

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Re: The Salvation Army
Ok I did a big wipe of the healers, once they are in bigger numbers again, i guess refresh this post so i can wipe them again.
+Colibri, Administrator of UO Excelsior Shard
Don't know what the purpose of your life is? Well then make something up!
(Old Colibrian proverb)
Don't know what the purpose of your life is? Well then make something up!

(Old Colibrian proverb)
Re: Wandering healers - lots of them
Overpopulation of healers again 
