Search found 9 matches

by Elron
Sun Jun 13, 2010 4:17 pm
Forum: Development
Topic: Bod Book Page Numbers
Replies: 6
Views: 2699

Re: Bod Book Page Numbers

Hanarg
if you can get them to put in the storage keys I suggested a while ago, you would get that
by Elron
Fri Jun 11, 2010 8:51 pm
Forum: Discarded
Topic: (negative) Pet movement speed
Replies: 4
Views: 8706

Re: (negative) Pet movement speed

Yea, it's regulated with 1 variable, However the pet has a few command blocks, like
DoOrderNone();
DoOrderCome();
DoOrderFriend();
DoOrderGuard();
DoOrderAttack();

AND

public virtual bool DoOrderFollow()

in this block it could be adjusted if pet is not in warmode & if in warmode goes back to ...
by Elron
Thu May 20, 2010 10:01 pm
Forum: Feature Requests
Topic: Tastier Foods
Replies: 4
Views: 1890

Tastier Foods

New and tasty foods to cook, must have the recipe first of course. Recipes are acquired from deferent quests. The player crafted foods will temporarily boost stats & or skills, either dex, str, int or a specific skill, or a few at a time depending on the food eaten. Such as swordfish soup would ...
by Elron
Sat May 15, 2010 9:24 am
Forum: Feature Requests
Topic: Strong Backpack
Replies: 0
Views: 718

Strong Backpack

I think it would be great if the backpack could hold more weight so things don't drop to the ground from storagekeys. The char still can't move or recall because of the weight but at least nothing gets left behind.
in Container.cs
public class Backpack : BaseContainer, IDyable
{
[Constructable ...
by Elron
Sun May 09, 2010 10:13 pm
Forum: Published Macros
Topic: [EasyUO] Public Chat Viewer
Replies: 4
Views: 3206

[EasyUO] Public Chat Viewer

Was created by someone else for someplace else, I made it work for here.

Will dump all the player text to a separate window so you have a history display of chat logs
;=============================================
; Script: Praxiiz's Public Chat Viewer
; Author: Praxiiz Spectreon
; Purpose ...
by Elron
Fri May 07, 2010 6:26 pm
Forum: Development
Topic: Pet follow speed
Replies: 9
Views: 4365

Re: Pet follow speed

Actually thinking about it further it only changes the "follow, Come & guard"commands, simply don't include the section in the guard & it'll only work for follow & come



A quote from A_Li_N a few posts down on main page

No, I only changed follow, come and guard. Any attack will put it back to ...
by Elron
Fri May 07, 2010 4:55 pm
Forum: Development
Topic: Pet follow speed
Replies: 9
Views: 4365

Re: Pet follow speed

Oh buggers, didn't know that :lol:
by Elron
Thu May 06, 2010 6:46 am
Forum: Development
Topic: Pet follow speed
Replies: 9
Views: 4365

Pet follow speed

Pets are slower than humans, that's unnatural, how about if they could keep up with us

http://www.runuo.com/forums/custom-scri ... peeds.html
by Elron
Wed May 05, 2010 5:47 pm
Forum: Feature Requests
Topic: New Storage key system
Replies: 4
Views: 1661

New Storage key system

Yes I know you already have a storage key system, but modifying them is a huge hassle & you have only a few, 5 or so i think

With these I'm suggesting, adding a new item to the key is Literally adding 1 line of code in 1 spot, it does the rest for you, it includes sort functions on some of the keys ...