Difference between revisions of "Setting up Rearmer"

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Rearmer is a multi-function EasyUO script. It's main purpose is to rearm abilities (Primary, Secondary, and Momentum Strike). It will also auto-cast Consecrate Weapon and Divine Fury as needed. Future versions will support: Enemy of One, Discord, and Curse Weapon. This page explains how to turn on/off specific functions of the script (ie. Chivalry) as well as optimize the script.  
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Rearmer is a multi-function EasyUO script. It's main purpose is to rearm abilities (Primary, Secondary, and Momentum Strike). It will also auto-cast Consecrate Weapon, Divine Fury, and Enemy of One as needed. This page explains how to set it up, turn specific functions of the script on/off (basically Chivalry spells or Counterattack) as well as optimize the script.  
  
Before you can use the script you MUST perform the Set-Up below. After you have performed the Set-Up, please read the Tips section, which contains helpful information about the script.
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Before you can use the script you MUST perform the Set-Up below. After you have performed the Set-Up, please read the Functions and Tips sections, which contain helpful information about the script.
  
 
The script can be found on the [http://www.uoex.net/forum/viewtopic.php?f=39&t=4660&start=0 Forums] under Development ->> Published Macros
 
The script can be found on the [http://www.uoex.net/forum/viewtopic.php?f=39&t=4660&start=0 Forums] under Development ->> Published Macros
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=='''Functions'''==
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This script was initially designed to only rearm your Primary and Secondary abilities. With time I have added numerous other functions, which will be explained below.
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*'''Rearms abilities''': Primary, Secondary, or Momentum Strike will be recast depending on which is chosen.
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*'''Rearms Counter Attack:''' Counter Attack will be recast whenever it is used or expires.
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*'''Auto casts Consecrate Weapon:''' Will recast CW every 10 seconds (by default.)
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*'''Auto casts Divine Fury:''' Will cast Divine Fury when you go below 75% Stamina (by default.)
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*'''Auto casts Enemy of One:''' IN BETA MODE! Sets a target chosen by you to cast this on/recast when it wears off (only on the set target. If you choose skeletons, it will only recast on skeletons and only after 3 minutes (by default.))
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*'''Pause/Play:''' Pausing will stop casting spells. This includes Counter Attack and all Chivalry spells (Consecrate Weapon, Divine Fury and Enemy of One.)
  
 
=='''Set-Up:'''==
 
=='''Set-Up:'''==
1.) You MUST edit the script to match your ability hotkeys in-game. The default script uses F1-F5. Change these to your in-game macro hotkeys.  
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'''1.)''' You MUST edit the script before you can start. Your ability hotkeys must be the same in the script as they are set in game. The defaults are F1, F2, and F3 for Primary, Secondary and Momentum Strike respectively. Either change your macros in game to use F1-F3 '''OR''' change the script to match your macros in game.  
  
*Keys that can be used are A-Z, 0-9, F1-F12 and ESC, BACK, TAB, ENTER, PAUSE, CAPSLOCK, SPACE, PGDN, PGUP, END, HOME, LEFT, RIGHT, UP, DOWN, PRNSCR, INSERT, DELETE, NUMLOCK or SCROLLLOCK.
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'''2.)''' F4/F5 are the default for Pause/Play (for casting spells). If you have macros set to F4/F5 you can leave them set as long as you don't mind the macro going off when you hit Pause/Play. Otherwise, change the script to whatever you want to use.
  
2.) You MUST have the icons for your Primary/Secondary abilities out (and Momentum Strike and Counter Attack if you use them.) You can drag the tiles out from the Purple Book on your Paperdoll and a Bushido spellbook.
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*''Keys that can be used are A-Z, 0-9, F1-F12 and ESC, BACK, TAB, ENTER, PAUSE, CAPSLOCK, SPACE, PGDN, PGUP, END, HOME, LEFT, RIGHT, UP, DOWN, PRNSCR, INSERT, DELETE, NUMLOCK or SCROLLLOCK.''
  
3.) Your abilities CANNOT be active when you start the script. This means Primary/Secondary and Momentum Strike.
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'''3.)''' You MUST have the icons for your Primary/Secondary abilities out (and Momentum Strike and Counter Attack if you use them.) You can drag the tiles out from the Purple Book on your Paperdoll and a Bushido spellbook.
  
=Tips:=
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'''4.)''' Your abilities CANNOT be active when you start the script. This means Primary/Secondary and Momentum Strike.
*'''If you switch weapons and the script does not rearm your ability:''' Use Toggle Equip with Razor to unequip/requip a weapon. This will usually fix the issue (if not, toggle again.) Using Toggle instead of Dress you can unequip/reequip a weapon in two motions. Dress Equip switches weapons back and forth (four motions) and may not rearm again anyway.
 
  
*'''Sometimes you may need to tap a hotkey a few times for it to work:''' This and the situation above are regrettably unavoidable but manageable.
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==Tips:==
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*'''If you switch weapons and your ability does not rearm:''' Use Toggle Equip with Razor to unequip/requip a weapon. This will usually fix the issue (if not, toggle again.) Using Toggle instead of Dress you can unequip/reequip a weapon in two motions. Dress Equip switches weapons back and forth (four motions) and may not rearm again anyway.
  
*'''Once you run the setup:''' You can move the ability icons around a bit, but not too far or it won't work. NOTE: You can also remove the screen that pops up upon startup. Ctrl+F "QuickStart" and follow the instructions.
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*'''If your ability doesn't switch when you press the hotkey:''' Sometimes you will need to hold down the key for half a second, or tap it twice for it to work. This and the situation above are regrettably unavoidable but manageable.
  
=Functions:=
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*'''Once you run the setup:''' You can tweak some settings to improve performance. See the section below. You can also move the ability icons around a bit, but not too far or it won't work.
This script was initially designed to only rearm your Primary and Secondary abilities. With time I have added numerous other functions, which will be explained below
 
*Rearms abilities (Primary, Secondary, or Momentum Strike): Press the hotkey associated with each ability to change which ability the script will rearm.
 
*Auto casts Consecrate Weapon: Will recast CW every 10 seconds (by default.) This function is paused upon startup; hit your pause key (which you chose during the Set-Up) to resume casting
 
*Auto casts Divine Fury: Will cast Divine Fury when you go below 75% Stamina (by default). This function is paused upon startup; hit your pause key (which you chose during the Set-Up) to resume casting
 
  
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==How to Edit the Script==
  
=How to Edit the Script:=
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===Quick Start-Up===
 
*'''Quick Startup:''' You can remove the screen that pop-ups when you start the script. Ctrl+F "QuickStart" and remove the text between START/END.
 
*'''Quick Startup:''' You can remove the screen that pop-ups when you start the script. Ctrl+F "QuickStart" and remove the text between START/END.
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===Changing Functions===
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===Remove a Function===
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*'''Remove Chivalry or Counter Attack Auto-Cast:''' Ctrl+F "Functions" in the script. Delete the line with Chivalry or Counter Attack next to it to stop using those spells.
  
*'''Remove Chivalry or Counter Attack Auto-Cast:''' Ctrl+F "Functions" in the script. Delete the line with Chivalry or Counter Attack next to it to stop using those spells.
 
  
*If Momentum Strike does not hit two targets, the script will switch to your Primary Ability for one hit, then go back to MS. To use your Secondary Ability instead, Ctrl+F "MTG" and read the comments below.
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This function is in beta at the moment. If you find anything wrong, please [pm Devlin. To use this, you must first set up a hotkey, which will be used to target the monster you want to use Enemy of One(EOO) on. This is identical to the Set-Up. The default hotkey is F6. When the cursor appears, click on the monster and the script should cast EOO and attack it. It will then wait for a specific time (3 minute default) before recasting Enemy of One. The script is intended to recast EOO once it detects the monster you set earlier nearby.

Revision as of 02:11, 25 October 2013

Rearmer is a multi-function EasyUO script. It's main purpose is to rearm abilities (Primary, Secondary, and Momentum Strike). It will also auto-cast Consecrate Weapon, Divine Fury, and Enemy of One as needed. This page explains how to set it up, turn specific functions of the script on/off (basically Chivalry spells or Counterattack) as well as optimize the script.

Before you can use the script you MUST perform the Set-Up below. After you have performed the Set-Up, please read the Functions and Tips sections, which contain helpful information about the script.

The script can be found on the Forums under Development ->> Published Macros

Functions

This script was initially designed to only rearm your Primary and Secondary abilities. With time I have added numerous other functions, which will be explained below.

  • Rearms abilities: Primary, Secondary, or Momentum Strike will be recast depending on which is chosen.
  • Rearms Counter Attack: Counter Attack will be recast whenever it is used or expires.
  • Auto casts Consecrate Weapon: Will recast CW every 10 seconds (by default.)
  • Auto casts Divine Fury: Will cast Divine Fury when you go below 75% Stamina (by default.)
  • Auto casts Enemy of One: IN BETA MODE! Sets a target chosen by you to cast this on/recast when it wears off (only on the set target. If you choose skeletons, it will only recast on skeletons and only after 3 minutes (by default.))
  • Pause/Play: Pausing will stop casting spells. This includes Counter Attack and all Chivalry spells (Consecrate Weapon, Divine Fury and Enemy of One.)

Set-Up:

1.) You MUST edit the script before you can start. Your ability hotkeys must be the same in the script as they are set in game. The defaults are F1, F2, and F3 for Primary, Secondary and Momentum Strike respectively. Either change your macros in game to use F1-F3 OR change the script to match your macros in game.

2.) F4/F5 are the default for Pause/Play (for casting spells). If you have macros set to F4/F5 you can leave them set as long as you don't mind the macro going off when you hit Pause/Play. Otherwise, change the script to whatever you want to use.

  • Keys that can be used are A-Z, 0-9, F1-F12 and ESC, BACK, TAB, ENTER, PAUSE, CAPSLOCK, SPACE, PGDN, PGUP, END, HOME, LEFT, RIGHT, UP, DOWN, PRNSCR, INSERT, DELETE, NUMLOCK or SCROLLLOCK.

3.) You MUST have the icons for your Primary/Secondary abilities out (and Momentum Strike and Counter Attack if you use them.) You can drag the tiles out from the Purple Book on your Paperdoll and a Bushido spellbook.

4.) Your abilities CANNOT be active when you start the script. This means Primary/Secondary and Momentum Strike.

Tips:

  • If you switch weapons and your ability does not rearm: Use Toggle Equip with Razor to unequip/requip a weapon. This will usually fix the issue (if not, toggle again.) Using Toggle instead of Dress you can unequip/reequip a weapon in two motions. Dress Equip switches weapons back and forth (four motions) and may not rearm again anyway.
  • If your ability doesn't switch when you press the hotkey: Sometimes you will need to hold down the key for half a second, or tap it twice for it to work. This and the situation above are regrettably unavoidable but manageable.
  • Once you run the setup: You can tweak some settings to improve performance. See the section below. You can also move the ability icons around a bit, but not too far or it won't work.

How to Edit the Script

Quick Start-Up

  • Quick Startup: You can remove the screen that pop-ups when you start the script. Ctrl+F "QuickStart" and remove the text between START/END.

Changing Functions

Remove a Function

  • Remove Chivalry or Counter Attack Auto-Cast: Ctrl+F "Functions" in the script. Delete the line with Chivalry or Counter Attack next to it to stop using those spells.


This function is in beta at the moment. If you find anything wrong, please [pm Devlin. To use this, you must first set up a hotkey, which will be used to target the monster you want to use Enemy of One(EOO) on. This is identical to the Set-Up. The default hotkey is F6. When the cursor appears, click on the monster and the script should cast EOO and attack it. It will then wait for a specific time (3 minute default) before recasting Enemy of One. The script is intended to recast EOO once it detects the monster you set earlier nearby.