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APPROVED: Zorstricks
Posted: Thu Sep 04, 2008 5:35 pm
by Highroller
Please consider implementing these. Long standing carp for me. They came up in a search which was why I originally came to this shard. Granted I have found MANY other reasons to stay. Still would like to see them implemented. I gave to the beggars and got the rune but all it led to was a hole in the ground

)
Re: Zorstricks
Posted: Thu Sep 04, 2008 7:42 pm
by +Colibri
Yes, hold on to that rune, there will be a zorstrick there once... Yes i know, i'll put it up my todo list. I guess i can just do 4 for now and then in a few weeks another 4... soon there will be the 16 i was planning on. I'm just very busy with all sorts of things and all the programming i do for the shard is the urgent stuff.
Is any staffer interested in helping? Maybe make a share of them?
Re: Zorstricks
Posted: Thu Sep 04, 2008 8:42 pm
by OldManAlewar

i couldnt tell the difference ...
Re: Zorstricks
Posted: Sat Sep 06, 2008 10:12 am
by +Rayne
Sure, I don't mind helping these become additions to Excecsior.
+Rayne
Re: Zorstricks
Posted: Thu Sep 18, 2008 1:06 pm
by +Colibri
I have a few already made. Moving this topic to the Approved section.
Re: APPROVED: Zorstricks
Posted: Tue Jan 06, 2009 7:27 pm
by Cree A'dor
I don't understand, but.... I want to help.
Re: APPROVED: Zorstricks
Posted: Tue Jan 06, 2009 7:52 pm
by +Colibri
Ok great, this one has been on my list for a long time. I will contact you and give you the info.
Highroller will be happy.
Re: APPROVED: Zorstricks
Posted: Sun Jun 21, 2009 10:22 am
by Tribecca
Did we ever get Zors in?
Re: APPROVED: Zorstricks
Posted: Sun Jun 21, 2009 2:15 pm
by Quantrax
Not sure what is needed to help out in this situation but i am more than welcome to help in almost any adventure if needed. My character name is Phoenix if you would like to pm me otherwise feel free to email or reply via this thread.
Re: APPROVED: Zorstricks
Posted: Sun Jun 21, 2009 5:11 pm
by Kaervas
I googled this, and I found that the Zorstrick is some kind of ostard spinoff?
Various types with different abilities and suchlike? Is that correct?
Will they be end-game viable (like on the level where they can compete with mules/nobles when maxed out)? Because that would be some much-needed visual variety!
Re: APPROVED: Zorstricks
Posted: Sun Jun 21, 2009 5:18 pm
by Tribecca
I've seen them elsewhere and they are pretty powerful!
Re: APPROVED: Zorstricks
Posted: Tue Mar 29, 2011 3:59 pm
by Highroller
Well it would be nice but after 4 or 5 years, I am not holding my breath

)
Re: APPROVED: Zorstricks
Posted: Thu Nov 24, 2011 6:49 pm
by Tannis
If someone will send me the information, I can get the script taken care of.
Re: APPROVED: Zorstricks
Posted: Fri Nov 25, 2011 8:50 am
by Rippster
Tannis wrote:If someone will send me the information, I can get the script taken care of.
I don't think new content is being added much these days.
Re: APPROVED: Zorstricks
Posted: Sun Sep 07, 2014 7:40 pm
by Highroller
I am assuming this still hasn't happened?