Craftables to boost faltering economy
Posted: Tue Feb 19, 2013 9:46 am
Islanor wrote this in another post I just wanted to second the idea. I've seen this at work in other games and servers and it works very well.
And on a slightly different note - I think that adding various 'consumables' would make for a great gold sink. Things that disappear on use that allow you to take half damage for 1 minute, travel at twice the speed for 5 minutes, allow you to teleport to a given location or out of a locatian (for example from inside Destard lvl3), increase your skill by X for a given time (+5 to BS for 5 minutes), perhaps stuff that increases skill/stat gain rate (like Scrolls of Transcendece on OSI) - all of these things could be bought for gold reducing the inflation without introducing deflation.