Page 1 of 1
Razor Macro question
Posted: Thu Nov 24, 2011 4:03 pm
by Llorth
How would I create a macro that would take an item I made (non-stackable e.g. potion or fukiya dart) and have it placed in my trash bag?
Re: Razor Macro question
Posted: Thu Nov 24, 2011 9:11 pm
by Jahn
Record a macro doing that, change the item # to type, mark loop. Be -very-careful of the item type, if you set it to yumis it will happily trash your lev100 horselord ;P or any matching item you can touch/see, equipped or in a chest, etc..
Re: Razor Macro question
Posted: Fri Nov 25, 2011 6:58 am
by anarchy
Be -very-careful of the item type, if you set it to yumis it will happily trash your lev100 horselord ;P or any matching item you can touch/see, equipped or in a chest, etc..
do your crafting skill naked nothing in pack. better safe than sorry.
Re: Razor Macro question
Posted: Fri Nov 25, 2011 10:06 pm
by Shotta
Llorth wrote:How would I create a macro that would take an item I made (non-stackable e.g. potion or fukiya dart) and have it placed in my trash bag?
There are a couple ways I found to do this, but it matters if you're going to craft from a Bag of Holding in your pack, or from a box at your house.
If you're crafting from a box in your house,
you'll need to set up a "Buy" organizer to grab exactly the amt of raw materials needed to make 1 item.
Next you need to make an organizer agent to throw away said item into your token bag. Make a hotkey for both temporarily.
Attempt to make one item in the gump before you start to record, empty out all raw materials/finished products, and take note of current pack weight. Tap record and hit "buy" hotkey. pause. craft last item button in gump. pause some seconds. start if conditional to check weight. If it has gone up by one, you successfully made something, and the materials should be destroyed if you fail. pause. use organizer to move items to token bag. end if conditional. loop.
you'll have to adjust the timing, but if you just add things to the organizer, and change tyhe buy you can use the same macro for all crafting training. just have to change the item you craft as skill goes up because the macro Crafts Last Item made.
If you;'re using a bag of holding, you can skip the "buy" command.
You can also make it recycle things for you, but you need to have a part to replace them into their original containers so it will not mess up the weight check
Hope that gives you some better insight =]
Re: Razor Macro question
Posted: Mon Nov 28, 2011 9:50 am
by Obcy
There's no need to macro that! Just use an agent - Organizer.
Re: Razor Macro question
Posted: Mon Nov 28, 2011 10:04 am
by Whitenight
Set one of your organizer in your agents functions including target the item as well as target your trash bag as the hot bag, then set one of your hot key for that function then record your macro. I prefer to set a 500 ( .5 sec) delay on those that way it doesn't lock up and go into the 5 minute cool down timer.
Re: Razor Macro question
Posted: Tue Nov 29, 2011 11:41 pm
by Llorth
Thanks for the help especially the organizer. I really need to play around with razor a lot more.