inherent bonuses on metals/woods/leathers
Posted: Tue Feb 09, 2010 12:09 pm
To bring back the unused metals etc.
The idea is that each metal would give a small bonus to an attribute, like gold gives
luck bonus on crafted armor/weapon. For example, bronze gives a small bonus to stamina,
verite to LRC etc.
These are the attributes I should be able to implement (from AOS.cs):
The attributes and their value will be easy to add once the other stuff
is taken care of.
The idea is that each metal would give a small bonus to an attribute, like gold gives
luck bonus on crafted armor/weapon. For example, bronze gives a small bonus to stamina,
verite to LRC etc.
These are the attributes I should be able to implement (from AOS.cs):
- RegenHits
RegenStam
RegenMana
DefendChance
AttackChance
BonusStr
BonusDex
BonusInt
BonusHits
BonusStam
BonusMana
WeaponDamage
WeaponSpeed
SpellDamage
CastRecovery
CastSpeed
LowerManaCost
LowerRegCost
ReflectPhysical
EnhancePotions
Luck
SpellChanneling

is taken care of.