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Request: Resource Properties
Posted: Sun Feb 01, 2009 1:51 am
by Lateralus
I have no idea what they are, but if anybody does it might be a good idea to have on the wiki (since there are a lot of custom resources).
Re: Request: Resource Properties
Posted: Sun Feb 01, 2009 10:18 pm
by +Tyrik
Are you by chance talking about the Druid Regs, and things like that?
A list would be nice
Re: Request: Resource Properties
Posted: Sun Feb 01, 2009 10:51 pm
by fingers
I beleive he is talking about wood ressources, leather and ingots. For example, shadow ingots give more durability to stuff. I have tried several types of wood for bows, and the only thing i noticed about them is on what resist the damage type is spread: ex 100% cold for bamboo
Re: Request: Resource Properties
Posted: Mon Feb 02, 2009 12:02 am
by Lateralus
Fingers has it... I mean something like this
http://www.uoherald.com/guide/itemproperties_2.php ... But, I don't know how easily accessible this information is.
Re: Request: Resource Properties
Posted: Tue Oct 27, 2009 6:12 pm
by Striker
well i've spent the day collecting the data for material properties and making spread sheets for metal armors, metal weapons, wooden weapons, and studded leather armors. My problem is i have no clue how to post that onto the wiki. If someone would care to post these for me i will gladly e-mail you the spreadsheets i've created

just pm me with an e-mail
p.s. i used excel 2003 so if i need to modify it somehow for use let me know ahead of time.
Re: Request: Resource Properties
Posted: Wed Oct 28, 2009 10:35 am
by Striker
well i got permission to be a scribe and went to put my findings into a chart on the wiki and found that i'm totally incompetent at writing in code. If someone is interested in this info let me know and i'll try to find a way to get it to ya

Re: Request: Resource Properties
Posted: Wed Oct 28, 2009 12:50 pm
by Orbit Storm
***Just as an update on this thread, Striker emailed me the information pertaining to his request and I put the page together and it is now up on the Wiki under the "Crafting" section.
Or you can visit it directly,
here
Just so no one gets all ready to do it, only to find it's been completed.

Re: Request: Resource Properties
Posted: Wed Oct 28, 2009 1:17 pm
by Nomadix
Nice job Striker and Orbit. Keep it up.
Re: Request: Resource Properties
Posted: Wed Aug 18, 2010 3:16 pm
by Galley
Hey all, Been looking all over for this info and am still looking.
Does anyone have a list of what types (i.e. Frost, Shadow, Synthetic) of leather gives Luck, LRC, Mana regen .. that type of thing, and does it change when a dropped item is Enhanced with other materials?>
The Stratics site doesn't cover the resources that we have on this shard, and the link posted above only gives limited info.
Thanks in advance
added a link in case what I was asking wasnt clear
http://uo.stratics.com/php-bin/show_con ... tent=30375
Re: Request: Resource Properties
Posted: Wed Aug 18, 2010 3:37 pm
by fingers
As a rule of tumb, higher you go in the quality of leather, more resists you get. Also higher quality of leather gives more durability. None of the leather give lrc, lmc, etc, to get that on leather armor, you need tailoring runic kits. Finally, spinned gives 40 luck.
I hope it helps,

Re: Request: Resource Properties
Posted: Wed Aug 18, 2010 3:47 pm
by Galley
That does! Thanks

Its the Kits that give them the good properties then

That changes my question to which kit gives which I guess

lol or is it random?
The Kits are hard to come by(or my luck is just crap) otherwise I would just test them out but I am sure that someone has already gone through all this info at one time or another

Re: Request: Resource Properties
Posted: Wed Aug 18, 2010 7:16 pm
by Crushed
Orbit and striker put together the proporties of leather wood ingot as mentioned earlier in the thread on the wiki.
other than Gold and spined adding 40 luck its all there.
Re: Request: Resource Properties
Posted: Wed Aug 18, 2010 9:06 pm
by fingers
Galley wrote:That does! Thanks

Its the Kits that give them the good properties then

That changes my question to which kit gives which I guess

lol or is it random?
The Kits are hard to come by(or my luck is just crap) otherwise I would just test them out but I am sure that someone has already gone through all this info at one time or another

Higher the runic kits, higher the intensities of the mods, and the numbers of mods. The blue and the etheral kit do a pretty good job!