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Sequentastic clock with timestamp bug
Posted: Sun Jan 14, 2024 11:54 am
by Honus
Does anyone know when will the bug be fixed on the Sequentastic clock with the millisecond's timestamp? +C said he would fix the options to show the fff.milliseconds. I must know what my clock milliseconds show!

Re: Sequentastic clock with timestamp bug
Posted: Sun Jan 14, 2024 4:38 pm
by Johnny Warren
Pretty sure you gettin' the old ID 10-t error there mate... Put clock in backpack, single click it, select options then select which amount of accuracy you want. yy/mm/dd hh:mm.fff works just fine.
That said, +C did say he would code them so they were turnable to match the other clock. That upgrade should be in next restart.
Re: Sequentastic clock with timestamp bug
Posted: Sun Jan 14, 2024 6:10 pm
by Honus
I can get the options to work, just not the milliseconds to show. The most accurate I can get is 12/31/23 At About 12:31:23 - I cannot get the .123 to show (or whatever milliseconds that actually is).
Re: Sequentastic clock with timestamp bug
Posted: Sun Jan 14, 2024 7:49 pm
by +Colibri
It's fixed in the code but it's pending a server restart. There's a bug in the time display - if you obtained the clock "at exactly" or "at about" the 12:31:23 shard time, no matter if you chose a sub-second format, it will just show that "at exactly" or "at about" and just the seconds precision.