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UOS, targettileoffset and Excelsior

Posted: Mon Jan 24, 2022 5:49 pm
by maple
Simple question so I can stop beating my head on the desk.

Does targettileoffset actually work on Excelsior?

I want to make a simple script, very simple. I want to walk around, stand beside a tree (I have tried all sides of the tree), hit the hotkey and have it chop (with a butcher knife for kindling) on the tree WITHOUT having to move my mouse and try to click the tree. Super simple...

Code: Select all

  
  useobject 0x1234567 
  waitfortarget 2500 
  targettileoffset 0 -1 0 
 
All I get is "You can't use a bladed item on that".

Actually, I can't even record a basic macro that creates "targettile 100 200 0" and have a play of that work. I guess the way UOS works and Excelsior tiles is incompatible??

Re: UOS, targettileoffset and Excelsior

Posted: Mon Jan 24, 2022 10:24 pm
by ButteryBiscuits
So trees function differently here and makes them harder to target. Don't remember how it works but just that I have read a bunch on the forums with similar posts. There are some existing scripts in uosteam for harvesting trees. I would suggest searching for those and tweak an existing working script to do what you need. Good luck!

Re: UOS, targettileoffset and Excelsior

Posted: Tue Jan 25, 2022 10:12 am
by maple
yeah, so far haven't found one that actually works...

Will keep poking around.

Thanks for the info. :dance