Quite a few replies since I last posted, so I'm only going to cover a few bases here..
Firstly, I notice that a lot of you are thinking that the issue is with the XP not being exorbitant amounts. Neither I, nor Polar Bear, are demanding high amounts of XP for Peerless bosses. It's more along the lines that a simple, and quite easy, creature grants a significantly higher amount of XP than a Peerless boss.. And that to me, leaves me questioning the weapon leveling system. In other words, if that sort if disparity is common amongst harder vs lesser mobs, then a leveling deed certainly is not worth my time, nor my money. As Llexa has stated in a previous post.. these weapons are an
investment which requires a lot of time; thus if I'm going to put that kind of effort into something, I'd want to be certain this system doesn't grant random amounts of XP on a whim.. which if it does, then the deeds should suffer a tremendous value loss.
I would disagree with adding more mobs to Peerless areas such as Sanctuary. A lot of Peerless dungeons are difficult as is. Most venture forth with the knowledge of certain death, and a pack of nobles (if not a bio!) at their side. Sure, this would prevent "Camping", but it would only discourage younger players even further, to not attempt the Mage's Inquisition.
@ amadman.. I respectfully disagree with your comment stating that XP is just a "bonus". Considering you have to spend 100k tokens, equivalent to 300k, I wouldn't consider weapon XP a bonus, but moreover a benefit that you've paid for. I like your suggestion, however, of adding a cap limit to XP per mob. That would certainly quell most of the issue. Even if staff would turn down the notion of releasing a list of XP granted per mob, they could at least say "the cap limit is 200, the harder the mob, the closer to that cap limit you will get". At least then, everyone could estimate the XP they'd gain.
@ Watcher.. Thank you for mentioning the idea of random spawns granting higher amounts of XP. I mentioned that in my first post, but never received any actual reply to the idea, amongst all the commotion and bickering..
Orbit Storm wrote:
On a side note.. I'm not aware of whether or not "Rares" still have the old OSI daily spawn timers.. but how about having random "rares" spawn daily, or weekly in different locations? Level deeds, free mid-level weapons.. or even have a random spawn that grants tons of XP. Maybe this would dissolve some of the grievances around the longevity required for levelable weapons?
In short, let's not get side tracked about the issue with the weapon leveling system. No one is arguing that the experience is not high enough, or that it is too low. The real predicament is that the system is flawed, in that it apparently grants XP in a random fashion.. Despite the arguments opposing any idea of making the XP granted proportional to the HP of a particular mob, it would solve most of the issue. Along with a cap on how much XP you can obtain from one mob.
On a final note.. Polar Bear, your comments on the ever-steady "if you don't like it, leave/do something different" couldn't be more truthful, unfortunately. I too, have quietly watched over some of the latest suggestion threads and seen some the very same comments you speak of. Thus why I stopped making suggestions for the shard months ago, unless I'm backing someone else's. In the words of Woodrow Wilson - "If you want to make enemies, try to change something."
But as you mentioned.. denying any change at all is simply counter-productive. I've never believed Excelsior needed a complete overhaul of any sort, nor have I thought that of any of the systems. It's frustrating, maddening even, to see comments such as "don't use it", or "if it's not broken, don't fix it". They're over-played and stated without any grounds to stand on, nor with any regard to other peoples' opinions. In parting, here are a few quotes to ponder over:
Ralph Waldo Emerson - "Life is a progress, and not a station."
J.F.K. - "Change is the law of life. And those who look only to the past or present are certain to miss the future."
George Bernard Shaw - "Some men see things as they are and say, "Why?" I dream of things that never were and say, 'Why not?' "
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Thought a few quotes on simple change would be some food for thought for some of the stickler's out there. Much like Watcher stated, threads like these tend to get out of hand, but do not take my posts as propaganda, nor as an insult toward anyone here. Also, I apologize for rambling and typos.. it's quite late..
