Mystic wrote:If the prices are low it is because factors in this small community have led it to be this way. High ratio of items on the market to available customers will result in lower prices. Simple supply and demand. Expecting others to change for you is not realistic and complaining about it is not likely to have any effect apart from making yourself upset.
this is not a new justification, and everytime it is raised it is as incorrect as it was before. new players sign up all the time, and old ones quit, old accounts decay what does happen is people get impatient. prices only drop because players allow them to drop, give in to aggressive haggling, and get into pricing wars with each other.
Here is the major difference between 3 years ago and now. The sellers of that era didn't wiggle. they had a backbone about things. I can remember a pm debate between me and Layfon Alsief about my 120 archery powerscroll. It was friendly and humorous. I attempted to haggle it got silly... Price stayed the same at the end of the conversation as it was at the beginning.
people love to argue supply and demand supply and demand all day long. But its really a flawed comparison for this game. Demand isn't the same as a real world economy. In a real world economy it takes years for new people to enter it. Here it take's days. we don't have to wait for someone to go from being a baby, to entering the workforce to be a new car customer.
Make no mistake I am not personally upset by the low prices, I am confused by them. All that is happening is you guys as a whole are shooting yourselves in the foot eventually making the high end gear like relayers, and endgame weapon mods, house links, extra house slots, extra pet slots more difficult to attain without Donation.
On one level this makes me happy more of you donating means more people funding my sandbox. But some of my early relayers I funded from item sales.
here is a real world now vs. then
basic wind's edge relayer is 500eds more or less or around 25 mill gold in eds
say you wanted to fund one with GOC's
then no problem.. I can sell 5 goc's and I am funded
now you'd have to sell 13 or 14 at what people currently accept.
what happened here? is there more goc's (from my tours of the goc dungeons and those of my guild.. Nope not the case)
are there more of them on vendors, nope there were WAY more then.
The difference is the attitudes of the players. the players 3 years ago were more willing to wait to sell a big ticket item. Thats really all it amounts to is patience. there is always a buyer at the accurate price. you can sell it faster cheaper sure, but the cost is the next guy who goes to sell gets this from his potential buyers "so and so got it for _______ so its worth ______" or someone asks what a goc costs and the guy who bought it cheap says "its worth ______"
thats how the price of something gets set on excelsior.. "supply and demand" didn't have anything to do with it.
the other way is if both vendors advertising the item worldchat the price.. back then way more players way more coincidental items for sale at the same time.. the difference again was the attitude of the player.
person a. then [c selling gem of completion pm with offers
(and the player wouldn't accept below 6.5 mill gold, and honestly why should they a goc takes 21 days to make, the dungeons take a pretty geared out guy to solo completely, in certain ones if you are below 450hp you likely died a few times spent insurance etc etc etc)
person b. then [c selling gem of completion for 6.5 mill gold pm if you want it
(person b didn't under value the item because he valued his time)
with this particular item whats goofy is the collection pieces weren't account bound at the time like they are now so goc's could be made EASIER then then now.
now
person a) [c selling gem of completion for 3m pm if you want it
person b) [c selling gem of completion for 2.8m pm
person a) [c selling gem of completion for 2.5m
supply and demand again had nothing to do with situations like this...
As far as me being upset.. no not really confused by the behavioral choice sure.
its more this.. why because EDS have stayed the same in value that means
Making a Weapon One handed costs the same
Changing a Sott headpeace to be not a bearmask costs the same
making relayer armor costs the same
linking houses costs the same
removing an artifact tag costs the same
etc etc etc
and who needs these services? me or you?