Re: Change Log?
Posted: Sun Oct 28, 2012 10:02 pm
we should get rid of honey selling to the npc. ;P as the fantastic 4 once said.
"flame on"
:O
"flame on"
:O
+1anarchy wrote:we should get rid of honey selling to the npc. ;P as the fantastic 4 once said.
"flame on"
:O
Cornbread wrote:Changes are fine and good. Changes are not fine when they remove a commodity from the market. We were told no AFK making money. All good, sounds fair. Well the flax change still allows EVERYBODY doing anything else to continue doing it AFK for profit and you can't sell bandages. Being mislead is not cool.
anarchy wrote:if this change was due to people afk. then maybe change the afk consequences. like for instance you get 1 warning. then ban, or delete all their gold. why hurt some of the other people who are following the rules because of a few people. i don't do bandies, or honey anymore, but i can see theses changes just hurting people instead of making the game fun for them.
side note: stop afk resource gathering to the stupid people who do so. it's selfish, and your hurting other people. your lucky i'm not staff... i would if i caught you afk resource gathering not only delete the resources in your pack, but i would delete your keys. imo.
That is my issue, walter. The only updates we receive are randomly through world chat. Its been nearly two years since the update log has seen a change.walter wrote:For the discussion that followed, please check the global chat log on the given date/time.
This thread is the new change logDevlin wrote:That is my issue, walter. The only updates we receive are randomly through world chat. Its been nearly two years since the update log has seen a change.walter wrote:For the discussion that followed, please check the global chat log on the given date/time.
I really hope that punishments can be increased as Anarchy said.+Nyx wrote: I don't always check this part of the forum as often as the others ...but when I do, I give you the straight story and honest opinion. Stay informed, my friends.
alt-f4Yes, before you ask, I KNOW things happen, need to answer door, family thing, need to pee. I get that. There is already a clause in the codex about that, mentioning the 10 minute rule. It's becoming rampant and something needs to be done about it.
Actually, if it's your first offence you get off with a warning. At least it was so for the resource gathering. And I don't know if the GMs keep better track of the warnings now, but it used to be much more lenient. Yeah, I got caught a few (4 to be exact) times AFK gathering back in winter 2011/spring 2012. Ashamed of it I am, not doing it anymore. But my point is - 3 times I got off with just a warning (it was a different GM each time: +Hina, then +Nyx and lastly +Jade), the 4th time I got sent to jail by +Jade (not jailed, just moved next to jail teleporter). So 4 times caught and I had basically no punishment. Not to mention the fact the auto AFK check caught me a few times back then as well. And the 'punishments' for it are not severe as well - an hourly resource gathering block, then 12h, then 72h (heard the 4th one was actually jail, but didn't go that far). Luckily I was one of the people that got the point and learned their lesson, but for someone less... scrupulous I guess, it's an invitation to doing it over and over again. If the 'cost' of punishment is lesser than what you make committing the crime, then no one will care about the punishmentYou get caught AFK weapon leveling, first time is a day long ban
Ilsanor wrote:Actually, if it's your first offence you get off with a warning.You get caught AFK weapon leveling, first time is a day long ban
We have always tracked warnings, everything is documented. However, with gathering there is a 10-minute reply window - which in my opinion is a bit silly. Why should AFK resource gathering/crafting be allowed a 10 minute afk and leveling not? Makes no sense to me. I can see gathering/crafting having maybe an extra 10-15 seconds to reply over leveling, as it isn't quite as large an issue as leveling. However it is quickly catching up in terms of how much it affects the economy and how many people are violating. Anyway, while you were 'caught' those times, they were all just slaps on the wrist as it were, likely because you replied within 10 minutes, so we weren't allowed to punish you in any way. That is the way the rules still read for gathering and crafting and why essentially nobody is ever getting punished for it at all. Awhile back there was a discussion amongst the staff about +Jade jailing someone for an AFK moneymaking offense (I forget if it was gathering or crafting) and Colibri ruled that it wasn't against the rules in a jailable way and ever since then the rest of us just haven't really been jailing for it. We do not enjoy getting overruled after the fact, so we just try to stick to what he has told us.Ilsanor wrote: And I don't know if the GMs keep better track of the warnings now, but it used to be much more lenient. Yeah, I got caught a few (4 to be exact) times AFK gathering back in winter 2011/spring 2012. Ashamed of it I am, not doing it anymore. But my point is - 3 times I got off with just a warning (it was a different GM each time: +Hina, then +Nyx and lastly +Jade), the 4th time I got sent to jail by +Jade (not jailed, just moved next to jail teleporter). So 4 times caught and I had basically no punishment. Not to mention the fact the auto AFK check caught me a few times back then as well. And the 'punishments' for it are not severe as well - an hourly resource gathering block, then 12h, then 72h (heard the 4th one was actually jail, but didn't go that far). Luckily I was one of the people that got the point and learned their lesson, but for someone less... scrupulous I guess, it's an invitation to doing it over and over again. If the 'cost' of punishment is lesser than what you make committing the crime, then no one will care about the punishment