champions spawns, ideias vol I

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Akira
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champions spawns, ideias vol I

Post by Akira »

Champion Spawns and Champions:

At some locations in Ilshenar, Felucca, Malas and the Tokuno Islands you can come across what is commonly know as a Champion Spawn.
A Champion Spawn is an area where different groups of monsters will spawn. If enough of these monsters are killed fast enough, then their Champion will spawn.
The Champion is a very tough breed of monster, that can be quite hard to kill, but it will be rewarding in the long run.

In the official uo version there would be a total of 24 different locations where you might find a Champion Spawn. 4 in Ilshenar, 5 in the Dungeons of Felucca, 12 in the Lost Lands of Felucca, 2 in Malas dungeons and 1 in the Tokuno Islands.

It's true that our champion spawns are much nicer then all those 24 together and that Excelsior works in a different way from osi that i from far enjoy more - anyhow with the crescent arrival of new players our few champion spawns are becoming scarce,
wich brough me to the ideia of at least trying to activate the champions spawns in lost lands felluca and make all the areas acessible since some are closed right now.

Just to get a picture - Image
There is a total of 12 spawns spread all over the Lost Lands in Felucca.
All the monster groups rotate randomly between all these locations, except for location 10.
The coordinates displayed here are used in UO Auto-Map.

Altars
Nr. Coordinates Description
1 5511, 2360 This altar is located in the icy region reachable by either going through the Ice Dungeon or using teleporter T5 near the ruins of the old Minax Stronghold.
2 6038, 2400 This altar is located in the eastern icy region, only reachable by boat or by using teleporter T6 east of Delucia. This spawn is divided by a mountain range that can only be crossed by using a boat. (The teleporter meant to make it easier seems to be broken)
3 5549, 2640 This altar is located on the road just south of the oasis.
4 5636, 2916 This altar is located straight west of the entrance to Fire Dungeon.
5 6035, 2943 This altar is located in Terra Sanctum, which is ONLY reachable by boat.
6 5265, 3171 This altar is located on a mountain plateau just east of the passage to the Marble Building.
7 5282, 3368 This altar is located just south of an area known as the Damwin Thicket, it is almost surrounded by mountains.
8 5954, 3475 This altar is located in the Hopper's Bog swamp, just southwest of the exit from the Britain Sewers.
9 5207, 3637 This altar is located right between the City of the Dead and the now abandoned Orc Fort.
10 5559, 3757 This altar is located just southwest of the passage to the Vesper Cemetery.
This location always has the Forest Lord monster group when it is active.
11 5982, 3882 This altar is located just south of the main entrance to Dungeon Khaldun.
12 5724, 3991 This altar is located just north of the small lake known as Tortoise Lagoon.
Teleporters
T1 5443, 2325 This teleporter will take you to a location near the ruins of the old Minax Stronghold.
T2 6053, 2407 This teleporter will take you to a location just northwest of the current one. (Most likely a bug)
T3 5996, 2367 This teleporter will take you to a location just east of Delucia.
T4 6081, 2340 This teleporter will take you to a location just south of the current one. (Most likely a bug)
T5 5731, 3420 This teleporter will take you to the western icy region, also reachable through Ice Dungeon.
T6 5501, 3972 This teleporter will take you to the eastern icy region, otherwise only reachable by boat.
Exits
E1 5208,2322 The exit from Ice Dungeon.
E2 5266,2757 - 5974,2694 Serpent Pillar (Say sueacron to teleport to Britannia).
E3 5757.2909 The exit from Fire Dungeon.
E4 5126,3144 The entrance to the passage to the marble building.
E5 5733,3190 The Papua mage shop teleporter (Say recsu to teleport to Moonglow).
E6 6075,3330 The exit from the Britain Sewers
E7 6084,3674 The exit from the Minoc north mines.
E8 5696,3660 The exit from the passage from Vesper Cemetery.
E9 5138,3665 The northern exit from the Trinsic passage.
E10 5150,4063 The southern exit from the Trinsic passage. (Delucia)
E11 5905,4069 The teleporter to Temple Island.
E12 5882,3819 One of the entrances to Dungeon Khaldun.
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Calan Caitin
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Re: champions spawns, ideias vol I

Post by Calan Caitin »

I recommended that be where Oaks spawns. I thought of there being like 20 alters spread throughout the lost lands and only one of the alters randomly spawning oaks. That way it can't be camped easily and you can't recall from one to the other. Apparently my idea of it was either too hard to implement or Coli wanted to give further chance to to start arguments since the current system has 3 alters where only 1 gives the skull. Is it the chance of it not giving the skull that is to alleviate the room for liars stop the fights?
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Akira
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Re: champions spawns, ideias vol I

Post by Akira »

i havent been around for the last six months, has he made alterations to the oaks spawn ?
cuhs before i left it spawned like once a week it was almost impossible to find it up,
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