Code {Matrix} Library <> Tools == Macros && Scripts || Etc.
Code {Matrix} Library <> Tools == Macros && Scripts || Etc.
★★★★★★★★★★★★★★★★★★★★★★
╔╗─╔╦═══╦╗──╔╗──╔═══╗╔╗
║║─║║╔══╣║──║║──║╔═╗║║║
║╚═╝║╚══╣║──║║──║║─║║║║
║╔═╗║╔══╣║─╔╣║─╔╣║─║║╚╝
║║─║║╚══╣╚═╝║╚═╝║╚═╝║╔╗
╚╝─╚╩═══╩═══╩═══╩═══╝╚╝
★★★★★★★★★★★★★★★★★★★★★★
Hello everyone, I am starting to gather code into a single topic with index style.
I intend to expand this topic with updates from time to time in the future.
You can support this library with your share your codes comments and feedback after use.
Enjoy!
{Important note for usage}
I found these codes and preserved the names of the authors.
You can see the trial states under the headers.
{Not Tested} basically untested or no feedback given by anyone.
{Worked} basically worked, tested or given feedback "this is worked!" by someone.
{Not Worked} basically not worked, tested or given feedback "this is not worked!" by someone.
I do not delete the codes that "do not work", because i believe that someone can be made adjustments in future time and maybe back into service.
╔╗─╔╦═══╦╗──╔╗──╔═══╗╔╗
║║─║║╔══╣║──║║──║╔═╗║║║
║╚═╝║╚══╣║──║║──║║─║║║║
║╔═╗║╔══╣║─╔╣║─╔╣║─║║╚╝
║║─║║╚══╣╚═╝║╚═╝║╚═╝║╔╗
╚╝─╚╩═══╩═══╩═══╩═══╝╚╝
★★★★★★★★★★★★★★★★★★★★★★
Hello everyone, I am starting to gather code into a single topic with index style.
I intend to expand this topic with updates from time to time in the future.
You can support this library with your share your codes comments and feedback after use.
Enjoy!
{Important note for usage}
I found these codes and preserved the names of the authors.
You can see the trial states under the headers.
{Not Tested} basically untested or no feedback given by anyone.
{Worked} basically worked, tested or given feedback "this is worked!" by someone.
{Not Worked} basically not worked, tested or given feedback "this is not worked!" by someone.
I do not delete the codes that "do not work", because i believe that someone can be made adjustments in future time and maybe back into service.
Last edited by Matrix on Mon Sep 25, 2023 9:51 am, edited 6 times in total.
Please reply to me:
in-game: [pm Matrix
discord id: Matrixre
(Only checking the forums monthly)
(All prices can be change, ED to Gold to ED)
in-game: [pm Matrix
discord id: Matrixre
(Only checking the forums monthly)
(All prices can be change, ED to Gold to ED)
Re: Code {Matrix} Library <> Tools == Macros && Scripts || Etc.
★★★★★★★★★★★★★★★★★★★★★★
uosteambigtext
★★★★★★★★★★★★★★★★★★★★★★
{UOSteam}
+>Program
What is the UOSteam?
UOSteam Official Download
UOSteam Documentation and Syntax
UOSteam Settings Guide
UOSteam Wiki
+>Skill Training Macros
UOSteam Alchemy Training Macro {Not Tested}
UOSteam Anatomy Training Macro {Not Tested}
UOSteam Animal Lore Training Macro {Not Tested}
UOSteam Animal Taming Training Macro {Not Tested}
UOSteam Animal Taming Training Macro {Not Tested}
UOSteam Animal Taming Training Macro {Not Tested}
UOSteam Animal Taming Training Macro {Not Tested}
UOSteam Armslore Training Macro {Not Tested}
UOSteam Begging Training Macro {Not Tested}
UOSteam Blacksmithing Training Macro {Not Tested}
UOSteam Blacksmithing Training Macro {Not Tested}
UOSteam Blacksmithing Training Macro {Not Tested}
UOSteam Bowcraft Fletching Training Macro {Not Tested}
UOSteam Bushido Training Macro {Not Tested}
UOSteam Carpentry Training Macro {Not Tested}
UOSteam Cartography Training Macro {Not Tested}
UOSteam Chivalry Training Macro {Not Tested}
UOSteam Cooking Training Macro {Not Tested}
UOSteam Detecting Hidden Training Macro {Not Tested}
UOSteam Evaluating Intelligence Training Macro {Not Tested}
UOSteam Fishing Training Macro {Not Tested}
UOSteam Healing Training Macro {Not Tested}
UOSteam Hiding Training Macro {Not Tested}
UOSteam Hiding+Stealth Training Macro {Not Tested}
UOSteam Hiding+Snooping Training Macro {Not Tested}
UOSteam Inscription Training Macro {Not Tested}
UOSteam Item Identification Training Macro {Not Tested}
UOSteam Lockpicking Training Macro {Not Tested}
UOSteam Lumberjack Training Macro {Not Tested}
UOSteam Magery Training Macro {Not Tested}
UOSteam Magery Training (With HP Check) Macro {Not Tested}
UOSteam Magery Training (With Resisting Spells) Macro {Not Tested}
UOSteam Magery Training (With Mana Check) Macro {Not Tested}
UOSteam Meditation Training Macro {Not Tested}
UOSteam Meta-Mage Training Macro {Not Tested}
UOSteam Musicianship (All Instrument) Training Macro {Not Tested}
UOSteam Musicianship (Lap Harp) Training Macro {Not Tested}
UOSteam Mysticism (Not Available) Training Macro {Not Tested}
UOSteam Necromancy Training Macro {Not Tested}
{Not Tested}
{Not Tested}
{Not Tested}
uosteambigtext
★★★★★★★★★★★★★★★★★★★★★★
{UOSteam}
+>Program
What is the UOSteam?
UOSteam Official Download
UOSteam Documentation and Syntax
UOSteam Settings Guide
UOSteam Wiki
+>Skill Training Macros
UOSteam Alchemy Training Macro {Not Tested}
UOSteam Anatomy Training Macro {Not Tested}
UOSteam Animal Lore Training Macro {Not Tested}
UOSteam Animal Taming Training Macro {Not Tested}
UOSteam Animal Taming Training Macro {Not Tested}
UOSteam Animal Taming Training Macro {Not Tested}
UOSteam Animal Taming Training Macro {Not Tested}
UOSteam Armslore Training Macro {Not Tested}
UOSteam Begging Training Macro {Not Tested}
UOSteam Blacksmithing Training Macro {Not Tested}
UOSteam Blacksmithing Training Macro {Not Tested}
UOSteam Blacksmithing Training Macro {Not Tested}
UOSteam Bowcraft Fletching Training Macro {Not Tested}
UOSteam Bushido Training Macro {Not Tested}
UOSteam Carpentry Training Macro {Not Tested}
UOSteam Cartography Training Macro {Not Tested}
UOSteam Chivalry Training Macro {Not Tested}
UOSteam Cooking Training Macro {Not Tested}
UOSteam Detecting Hidden Training Macro {Not Tested}
UOSteam Evaluating Intelligence Training Macro {Not Tested}
UOSteam Fishing Training Macro {Not Tested}
UOSteam Healing Training Macro {Not Tested}
UOSteam Hiding Training Macro {Not Tested}
UOSteam Hiding+Stealth Training Macro {Not Tested}
UOSteam Hiding+Snooping Training Macro {Not Tested}
UOSteam Inscription Training Macro {Not Tested}
UOSteam Item Identification Training Macro {Not Tested}
UOSteam Lockpicking Training Macro {Not Tested}
UOSteam Lumberjack Training Macro {Not Tested}
UOSteam Magery Training Macro {Not Tested}
UOSteam Magery Training (With HP Check) Macro {Not Tested}
UOSteam Magery Training (With Resisting Spells) Macro {Not Tested}
UOSteam Magery Training (With Mana Check) Macro {Not Tested}
UOSteam Meditation Training Macro {Not Tested}
UOSteam Meta-Mage Training Macro {Not Tested}
UOSteam Musicianship (All Instrument) Training Macro {Not Tested}
UOSteam Musicianship (Lap Harp) Training Macro {Not Tested}
UOSteam Mysticism (Not Available) Training Macro {Not Tested}
UOSteam Necromancy Training Macro {Not Tested}
{Not Tested}
{Not Tested}
{Not Tested}
Last edited by Matrix on Mon Sep 25, 2023 9:50 am, edited 12 times in total.
Please reply to me:
in-game: [pm Matrix
discord id: Matrixre
(Only checking the forums monthly)
(All prices can be change, ED to Gold to ED)
in-game: [pm Matrix
discord id: Matrixre
(Only checking the forums monthly)
(All prices can be change, ED to Gold to ED)
Re: Code {Matrix} Library <> Tools == Macros && Scripts || Etc.
UOSteam Alchemy Training Macro
{Not Tested}
{Not Tested}
Code: Select all
////////////////////////////////////
// This macro is designed for //
// training alchemy from 30. Have //
// 5 empty kegs on you and a lot //
// of mortars and pestals. This //
// macro only makes PVP worthy //
// potions to minimize waste. //
// //
// Turn on loop and click play! //
// //
// ~~Made by kdivers~~ //
////////////////////////////////////
if skill 'alchemy' < 60 and not @findobject 'TR'
headmsg 'Select Total Refresh Keg'
promptalias 'TR'
endif
if skill 'alchemy' < 70 and not @findobject 'GA'
headmsg 'Select Greater Agility Keg'
promptalias 'GA'
endif
if skill 'alchemy' < 80 and not @findobject 'GS'
headmsg 'Select Greater Strength Keg'
promptalias 'GS'
endif
if skill 'alchemy' < 90 and not @findobject 'GH'
headmsg 'Select Greater Heal Keg'
promptalias 'GH'
endif
if skill 'alchemy' < 100 and not @findobject 'GC'
headmsg 'Select Greater Cure Keg'
promptalias 'GC'
endif
if skill 'alchemy' < 30
headmsg 'Buy more skill!'
stop
elseif skill 'alchemy' < 60
if usetype 0xe9b 0x0 'backpack'
waitforgump 0x38920abd 15000
replygump 0x38920abd 1
waitforgump 0x38920abd 15000
replygump 0x38920abd 9
waitforgump 0x38920abd 2000
endif
if @findtype 0xf0b 0x0 'backpack'
moveitem 'found' 'TR'
pause 600
endif
elseif skill 'alchemy' < 70
if usetype 0xe9b 0x0 'backpack'
waitforgump 0x38920abd 15000
replygump 0x38920abd 8
waitforgump 0x38920abd 15000
replygump 0x38920abd 9
waitforgump 0x38920abd 2000
endif
if @findtype 0xf08 0x0 'backpack'
moveitem 'found' 'GA'
pause 600
endif
elseif skill 'alchemy' < 80
if usetype 0xe9b 0x0 'backpack'
waitforgump 0x38920abd 15000
replygump 0x38920abd 29
waitforgump 0x38920abd 15000
replygump 0x38920abd 9
waitforgump 0x38920abd 2000
endif
if @findtype 0xf09 0x0 'backpack'
moveitem 'found' 'GS'
pause 600
endif
elseif skill 'alchemy' < 90
if usetype 0xe9b 0x0 'backpack'
waitforgump 0x38920abd 15000
replygump 0x38920abd 22
waitforgump 0x38920abd 15000
replygump 0x38920abd 16
waitforgump 0x38920abd 2000
endif
if @findtype 0xf0c 0x0 'backpack'
moveitem 'found' 'GH'
pause 600
endif
elseif skill 'alchemy' < 100
if usetype 0xe9b 0x0 'backpack'
waitforgump 0x38920abd 15000
replygump 0x38920abd 43
waitforgump 0x38920abd 15000
replygump 0x38920abd 16
waitforgump 0x38920abd 2000
endif
if @findtype 0xf07 0x0 'backpack'
moveitem 'found' 'GC'
pause 600
endif
else
headmsg 'Alchemy complete!'
stop
endif
Last edited by Matrix on Sun Feb 13, 2022 5:01 pm, edited 3 times in total.
Please reply to me:
in-game: [pm Matrix
discord id: Matrixre
(Only checking the forums monthly)
(All prices can be change, ED to Gold to ED)
in-game: [pm Matrix
discord id: Matrixre
(Only checking the forums monthly)
(All prices can be change, ED to Gold to ED)
Re: Code {Matrix} Library <> Tools == Macros && Scripts || Etc.
UOSteam Anatomy Training Macro
{Not Tested}
{Not Tested}
Code: Select all
////////////////////////////////////
// This macro is designed for //
// training anatomy from 0. //
// //
// Turn on loop and click play! //
// //
// ~~Made by kdivers~~ //
////////////////////////////////////
if not @findalias 'anat'
headmsg 'Select the person to train anatomy on'
promptalias 'anat'
endif
if skill 'anatomy' < 100
useskill 'anatomy'
waitfortarget 2000
target! 'anat'
pause 1000
else
headmsg 'Anatomy complete!'
stop
endif
Last edited by Matrix on Sun Feb 13, 2022 5:08 pm, edited 1 time in total.
Please reply to me:
in-game: [pm Matrix
discord id: Matrixre
(Only checking the forums monthly)
(All prices can be change, ED to Gold to ED)
in-game: [pm Matrix
discord id: Matrixre
(Only checking the forums monthly)
(All prices can be change, ED to Gold to ED)
Re: Code {Matrix} Library <> Tools == Macros && Scripts || Etc.
UOSteam Animal Lore Training Macro
{Not Tested}
{Not Tested}
Code: Select all
if not findalias 'pet'
sysmsg 'Target a pet'
promptalias 'pet'
endif
useskill 'Animal Lore'
waitfortarget 15000
target ! 'pet'
pause 5000
Last edited by Matrix on Sun Feb 13, 2022 5:10 pm, edited 1 time in total.
Please reply to me:
in-game: [pm Matrix
discord id: Matrixre
(Only checking the forums monthly)
(All prices can be change, ED to Gold to ED)
in-game: [pm Matrix
discord id: Matrixre
(Only checking the forums monthly)
(All prices can be change, ED to Gold to ED)
Re: Code {Matrix} Library <> Tools == Macros && Scripts || Etc.
UOSteam Animal Taming Training Macro
{Not Tested}
{Not Tested}
Code: Select all
//TamerHelpervUOF By Vlek, Grunt of the Bloodclan (Bloodclan.org)
//Get close to your target, press your associated key.
//CAUTION: Must watch this script. It's not as intelligent as the regular one.
if not listexists 'NameTheTamed'
//Set this name to whatever you want.
createlist 'NameTheTamed'
pushlist 'NameTheTamed' 'petname'
endif
if not listexists 'tameables'
createlist 'tameables'
pushlist 'tameables' 0x7t //Hellcat (Large)
pushlist 'tameables' 0x62 //Hellhound
pushlist 'tameables' 0xbc //Savage Ridgeback
pushlist 'tameables' 0xbb //Ridgeback
pushlist 'tameables' 0x17 //Dire Wolf
pushlist 'tameables' 0xce //Lava Lizard
pushlist 'tameables' 0x14 //Frost spider
pushlist 'tameables' 0xc9 //Hellcat (Small)
pushlist 'tameables' 0xda //Frenzied Ostard
pushlist 'tameables' 0x50 //Giant Toad
pushlist 'tameables' 0xe8 //Bull
pushlist 'tameables' 0xe9 //Bull2
pushlist 'tameables' 0x22 //White Wolf
pushlist 'tameables' 0x25 //White Wolf2
pushlist 'tameables' 0x1c //Giant Spider
pushlist 'tameables' 0xd4 //Grizzly Bear
pushlist 'tameables' 0xea //Great Hart
pushlist 'tameables' 0x41 //Snow leopard
pushlist 'tameables' 0x40 //Snow leopard
pushlist 'tameables' 0x19 //Gray wolf
pushlist 'tameables' 0x1b //Gray wolf2
pushlist 'tameables' 0x30 //Scorpion
pushlist 'tameables' 0xca //Alligator
pushlist 'tameables' 0x3f //Cougar
pushlist 'tameables' 0xd6 //Panther
pushlist 'tameables' 0xa7 //Brown Bear
pushlist 'tameables' 0xdd //Walrus
pushlist 'tameables' 0xd5 //Polar Bear
pushlist 'tameables' 0xd3 //Black Bear
pushlist 'tameables' 0xdc //Llama
pushlist 'tameables' 0x124 //Pack Llama
pushlist 'tameables' 0x123 //Pack Horse
pushlist 'tameables' 0xc8 //Horse
pushlist 'tameables' 0xe2 //Horse2
pushlist 'tameables' 0xcc //Horse3
pushlist 'tameables' 0xed //Giant Rat
pushlist 'tameables' 0xdb //Forest Ostard
pushlist 'tameables' 0xd2 //Desert Ostard
pushlist 'tameables' 0x122 //Boar
pushlist 'tameables' 0xe1 //Timber Wolf
pushlist 'tameables' 0xed //Hind
pushlist 'tameables' 0x51 //Bullfrog
endif
if not @inrange 'tobetamed' 2
@unsetalias 'tobetamed'
for 0 in 'tameables'
if @findtype tameables[] 'any' 'ground' 1 2
@setalias 'tobetamed' 'found'
break
endif
endfor
endif
if not @inrange 'tobetamed' 2
headmsg 'No new creatures near you!'
replay
endif
clearjournal
while name 'tobetamed' != NameTheTamed[0]
autotargetobject 'tobetamed'
useskill 'animal taming'
pause 6000
@rename 'tobetamed' NameTheTamed[0]
pause 1000
if not @inrange 'tobetamed' 1
if @x 'tobetamed' > x 'self' and @y 'tobetamed' > y 'self'
walk 'Southeast'
elseif @x 'tobetamed' < x 'self' and @y 'tobetamed' > y 'self'
walk 'Southwest'
elseif @x 'tobetamed' > x 'self' and @y 'tobetamed' < y 'self'
walk 'Northeast'
elseif @x 'tobetamed' < x 'self' and @y 'tobetamed' < y 'self'
walk 'Northwest'
elseif @x 'tobetamed' > x 'self' and @y 'tobetamed' == y 'self'
walk 'East'
elseif @x 'tobetamed' < x 'self' and @y 'tobetamed' == y 'self'
walk 'West'
elseif @x 'tobetamed' == x 'self' and @y 'tobetamed' > y 'self'
walk 'South'
elseif @x 'tobetamed' == x 'self' and @y 'tobetamed' < y 'self'
walk 'North'
endif
endif
endwhile
waitforcontext 'tobetamed' 8 20000
waitforgump 0x909cc741 15000
@replygump 0x909cc741 2
@ignoreobject 'tobetamed'
@unsetalias 'tobetamed'
replay
Last edited by Matrix on Sun Feb 13, 2022 5:11 pm, edited 1 time in total.
Please reply to me:
in-game: [pm Matrix
discord id: Matrixre
(Only checking the forums monthly)
(All prices can be change, ED to Gold to ED)
in-game: [pm Matrix
discord id: Matrixre
(Only checking the forums monthly)
(All prices can be change, ED to Gold to ED)
Re: Code {Matrix} Library <> Tools == Macros && Scripts || Etc.
UOSteam Animal Taming Training Macro
{Not Tested}
{Not Tested}
Code: Select all
///////////////////////
//Peace/Tame script ///
//Made by Aga ///
//Do not loop ///
///////////////////////
@clearlist 'nameoftames'
@clearlist 'numberoffollowers'
@clearlist 'peacemakeyesorno'
@clearlist 'pathfinding'
@clearlist 'tameables'
@createlist 'nameoftames'
@createlist 'numberoffollowers'
@createlist 'peacemakeyesorno'
@createlist 'pathfinding'
/////////////////////////
//Setup section ////
/////////////////////////
pushlist 'nameoftames' 'thxaga' //Change thxaga to whatever name you want
pushlist 'numberoffollowers' '1' //Change 1 to however many followers you currently have
pushlist 'peacemakeyesorno' 'yes' //yes or no if you want to peacemake
pushlist 'pathfinding' 'yes' //yes or no if you want to pathfind to tame
/////////////////////////
//End Setup ////
/////////////////////////
@clearjournal
if not timerexists 'skilltimer'
createtimer 'skilltimer'
settimer 'skilltimer' 10000
endif
@createlist 'unstuck'
if list 'unstuck' == 0
pushlist 'unstuck' 'east'
pushlist 'unstuck' 'west'
pushlist 'unstuck' 'south'
pushlist 'unstuck' 'north'
endif
@clearlist 'timestried'
@createlist 'timestried'
@createlist 'tameables'
unsetalias 'currentlytaming'
unsetalias 'found'
pushlist 'tameables' 0x22 //white wolf
pushlist 'tameables' 0x25 //white wolf
pushlist 'tameables' 0xe8 //bull
pushlist 'tameables' 0xd4 //grizzly bear
pushlist 'tameables' 0xdd //walrus
pushlist 'tameables' 0xd5 //polar bear
pushlist 'tameables' 0x40 //snow leapord
pushlist 'tameables' 0x62 //Hellhound
pushlist 'tameables' 0xbc //Savage Ridgeback
pushlist 'tameables' 0xbb //Ridgeback
pushlist 'tameables' 0x17 //Dire Wolf
pushlist 'tameables' 0xce //Lava Lizard
pushlist 'tameables' 0x14 //Frost spider
pushlist 'tameables' 0xc9 //Hellcat (Small)
pushlist 'tameables' 0xda //Frenzied Ostard
pushlist 'tameables' 0x50 //Giant Toad
pushlist 'tameables' 0xe8 //Bull
pushlist 'tameables' 0xe9 //Bull2
pushlist 'tameables' 0x22 //White Wolf
pushlist 'tameables' 0x25 //White Wolf2
while not dead 'self'
if list 'timestried' > 15
clearlist 'timestried'
ignoreobject 'currentlytaming'
unsetalias 'currentlytaming'
removetimer 'stucktimer'
headmsg 'Tried more than 10 times to tame. Ignoring' 5
endif
warmode 'on'
warmode 'off'
if hits 'self' != maxhits 'self'
if @inlist 'peacemakeyesorno' 'Yes' or @inlist 'peacemakeyesorno' 'yes'
getenemy 'red' 'criminal' 'nearest'
while war 'enemy'
if timer 'skilltimer' > 10000
@cleartargetqueue
@canceltarget
while not targetexists 'any'
useskill 'Peacemaking'
endwhile
settimer 'skilltimer' 0
target 'enemy'
if war 'self'
warmode 'off'
endif
endif
endwhile
endif
endif
if not @inrange 'currentlytaming' 12
@headmsg 'Too far away! Ignoring for now.' 34 'currentlytaming'
@unsetalias 'currentlytaming'
removetimer 'stucktimer'
for 0 to 'tameables'
if @findtype tameables[] 'any' 'ground' 1 8
@setalias 'currentlytaming' 'found'
createtimer 'stucktimer'
settimer 'stucktimer' 0
createtimer 'imstuck'
settimer 'imstuck' 0
if innocent 'currentlytaming'
@headmsg 'This is already tame' 34 'currentlytaming'
ignoreobject 'currentlytaming'
unsetalias 'currentlytaming'
removetimer 'stucktimer'
removetimer 'imstuck'
endif
endif
endfor
endif
if not @inrange 'currentlytaming' 2
@headmsg 'Not close enough!' 34 'currentlytaming'
endif
if @inlist 'peacemakeyesorno' 'Yes' or @inlist 'peacemakeyesorno' 'yes'
if war 'currentlytaming'
if war 'self'
warmode 'off'
endif
if timer 'skilltimer' > 10000
@cleartargetqueue
@canceltarget
if not targetexists 'any'
useskill 'Peacemaking'
endif
if @injournal 'Whom do you wish to calm?' 'system'
settimer 'skilltimer' 0
clearjournal
endif
target 'currentlytaming'
if war 'self'
warmode 'off'
endif
endif
endif
endif
if @inlist 'peacemakeyesorno' 'No' or @inlist 'peacemakeyesorno' 'no'
if @inrange 'currentlytaming' 2
if war 'self'
warmode 'off'
endif
if timer 'skilltimer' > 10000
@cleartargetqueue
@canceltarget
@clearjournal
if not targetexists 'any'
useskill 'Animal Taming'
endif
pause 500
if @injournal 'Tame which animal?' 'system'
pushlist 'timestried' 1
@settimer 'skilltimer' 0
@clearjournal
endif
target 'currentlytaming'
pause 500
if @injournal 'That is too far away' 'system' or @injournal 'Target cannot be seen' 'system'
settimer 'skilltimer' 10501
ignoreobject 'currentlytaming'
unsetalias 'currentlytaming'
removetimer 'stucktimer'
removetimer 'imstuck'
clearlist 'timestried'
@clearjournal
endif
if @injournal 'You fail to tame the creature' 'system' or @injournal 'You must wait a few moments to use another skill' 'system'
settimer 'skilltimer' 10501
@clearjournal
endif
if @injournal 'You have no chance of taming this creature' 'system' or @injournal 'do not have a clear path to the animal' 'system'
ignoreobject 'currentlytaming'
settimer 'skilltimer' 10501
unsetalias 'currentlytaming'
removetimer 'stucktimer'
removetimer 'imstuck'
clearlist 'timestried'
@clearjournal
endif
if @injournal 'This animal has had too many owners' 'system' or @injournal 'That animal looks tame already' 'system'
settimer 'skilltimer' 10501
ignoreobject 'currentlytaming'
unsetalias 'currentlytaming'
removetimer 'stucktimer'
removetimer 'imstuck'
clearlist 'timestried'
@clearjournal
endif
endif
endif
endif
if @inlist 'peacemakeyesorno' 'Yes' or @inlist 'peacemakeyesorno' 'yes'
if not war 'currentlytaming'
if @inrange 'currentlytaming' 2
if war 'self'
warmode 'off'
endif
if timer 'skilltimer' > 10500
@cleartargetqueue
@canceltarget
@clearjournal
if not targetexists 'any'
useskill 'Animal Taming'
endif
pause 500
if @injournal 'Tame which animal?' 'system'
pushlist 'timestried' 1
@settimer 'skilltimer' 0
@clearjournal
endif
target 'currentlytaming'
pause 500
if @injournal 'That is too far away' 'system' or @injournal 'Target cannot be seen' 'system'
settimer 'skilltimer' 10501
ignoreobject 'currentlytaming'
unsetalias 'currentlytaming'
removetimer 'stucktimer'
removetimer 'imstuck'
clearlist 'timestried'
@clearjournal
endif
if @injournal 'You fail to tame the creature' 'system' or @injournal 'You must wait a few moments to use another skill' 'system'
settimer 'skilltimer' 10501
@clearjournal
endif
if @injournal 'You have no chance of taming this creature' 'system' or @injournal 'do not have a clear path to the animal' 'system'
ignoreobject 'currentlytaming'
settimer 'skilltimer' 10501
unsetalias 'currentlytaming'
removetimer 'stucktimer'
removetimer 'imstuck'
clearlist 'timestried'
@clearjournal
endif
if @injournal 'This animal has had too many owners' 'system' or @injournal 'That animal looks tame already' 'system'
settimer 'skilltimer' 10501
ignoreobject 'currentlytaming'
unsetalias 'currentlytaming'
removetimer 'stucktimer'
removetimer 'imstuck'
clearlist 'timestried'
@clearjournal
endif
endif
endif
endif
endif
if @inlist 'numberoffollowers' '0'
while followers > 0
pause 500
@rename 'currentlytaming' nameoftames[0]
pause 500
if name 'currentlytaming' == nameoftames[0]
waitforcontext 'currentlytaming' 8 15000
while not @gumpexists 0x909cc741
pause 500
endwhile
pause 500
replygump 0x909cc741 2
clearlist 'timestried'
ignoreobject 'currentlytaming'
unsetalias 'currentlytaming'
removetimer 'stucktimer'
removetimer 'imstuck'
pause 500
endif
endwhile
endif
if @inlist 'numberoffollowers' '1'
while followers > 1
pause 500
@rename 'currentlytaming' nameoftames[0]
pause 500
if name 'currentlytaming' == nameoftames[0]
waitforcontext 'currentlytaming' 8 15000
while not @gumpexists 0x909cc741
pause 500
endwhile
pause 500
replygump 0x909cc741 2
clearlist 'timestried'
ignoreobject 'currentlytaming'
unsetalias 'currentlytaming'
removetimer 'stucktimer'
removetimer 'imstuck'
pause 500
endif
endwhile
endif
if @inlist 'numberoffollowers' '2'
while followers > 2
pause 500
@rename 'currentlytaming' nameoftames[0]
pause 500
if name 'currentlytaming' == nameoftames[0]
waitforcontext 'currentlytaming' 8 15000
while not @gumpexists 0x909cc741
pause 500
endwhile
pause 500
replygump 0x909cc741 2
clearlist 'timestried'
ignoreobject 'currentlytaming'
unsetalias 'currentlytaming'
removetimer 'stucktimer'
removetimer 'imstuck'
pause 500
endif
endwhile
endif
if @inlist 'numberoffollowers' '3'
while followers > 3
pause 500
@rename 'currentlytaming' nameoftames[0]
pause 500
if name 'currentlytaming' == nameoftames[0]
waitforcontext 'currentlytaming' 8 15000
while not @gumpexists 0x909cc741
pause 500
endwhile
pause 500
replygump 0x909cc741 2
clearlist 'timestried'
ignoreobject 'currentlytaming'
unsetalias 'currentlytaming'
removetimer 'stucktimer'
removetimer 'imstuck'
pause 500
endif
endwhile
endif
if @inlist 'numberoffollowers' '4'
while followers > 4
pause 500
@rename 'currentlytaming' nameoftames[0]
pause 500
if name 'currentlytaming' == nameoftames[0]
waitforcontext 'currentlytaming' 8 15000
while not @gumpexists 0x909cc741
pause 500
endwhile
pause 500
replygump 0x909cc741 2
clearlist 'timestried'
ignoreobject 'currentlytaming'
unsetalias 'currentlytaming'
removetimer 'stucktimer'
removetimer 'imstuck'
pause 500
endif
endwhile
endif
if @inlist 'pathfinding' 'yes' or @inlist 'pathfinding' 'Yes'
if timerexists 'stucktimer'
if @inrange 'currentlytaming' 1
settimer 'stucktimer' 0
settimer 'imstuck' 0
endif
if not @inrange 'currentlytaming' 1
if timer 'imstuck' >= 20000
headmsg 'Stuck. Ignoring current animal' 5
ignoreobject 'currentlytaming'
unsetalias 'currentlytaming'
removetimer 'stucktimer'
removetimer 'imstuck'
endif
if timer 'stucktimer' >= 5000
if direction == 0
@poplist 'unstuck' 'north'
elseif direction == 2
@poplist 'unstuck' 'east'
elseif direction == 4
@poplist 'unstuck' 'south'
elseif direction == 6
@poplist 'unstuck' 'west'
endif
if list 'unstuck' != 0
headmsg 'Trying to pathfind' 5
for 5
run 'unstuck[0]'
pause 100
endfor
poplist 'unstuck' 'front'
settimer 'stucktimer' 0
endif
endif
if @x 'currentlytaming' > x 'self' and @y 'currentlytaming' > y 'self'
walk 'Southeast'
elseif @x 'currentlytaming' < x 'self' and @y 'currentlytaming' > y 'self'
walk 'Southwest'
elseif @x 'currentlytaming' > x 'self' and @y 'currentlytaming' < y 'self'
walk 'Northeast'
elseif @x 'currentlytaming' < x 'self' and @y 'currentlytaming' < y 'self'
walk 'Northwest'
elseif @x 'currentlytaming' > x 'self' and @y 'currentlytaming' == y 'self'
walk 'East'
elseif @x 'currentlytaming' < x 'self' and @y 'currentlytaming' == y 'self'
walk 'West'
elseif @x 'currentlytaming' == x 'self' and @y 'currentlytaming' > y 'self'
walk 'South'
elseif @x 'currentlytaming' == x 'self' and @y 'currentlytaming' < y 'self'
walk 'North'
endif
endif
endif
endif
endwhile
Last edited by Matrix on Sun Feb 13, 2022 5:14 pm, edited 1 time in total.
Please reply to me:
in-game: [pm Matrix
discord id: Matrixre
(Only checking the forums monthly)
(All prices can be change, ED to Gold to ED)
in-game: [pm Matrix
discord id: Matrixre
(Only checking the forums monthly)
(All prices can be change, ED to Gold to ED)
Re: Code {Matrix} Library <> Tools == Macros && Scripts || Etc.
UOSteam Animal Taming Training Macro
{Not Tested}
{Not Tested}
Code: Select all
/////
///github: joshuaalayon
///I searched everywhere for a script to use Combat Training Mastery to train Animal Taming from 90.0 onwards. I could not find one, so I
///decided to make this one.
///Make sure that you single-click on the book to set your mastery via its context menu: simply double-clicking the book and selecting the
///mastery will not work.
///This script will cast Combat Training repeatedly until your mana is too low, at which point it will attempt to meditate to restore mana.
///When your mana reaches >143, whether by successful meditation or just waiting, it will then begin to cast Combat Training again.
///My meditation is 0.0 and I still see a speed increase using meditation, so don't worry about raising your Meditation skill for this script!
///You may need to modify the mana line: My character has 145, so I chose >143; YMMV.
///I hope you enjoy this!
/////
while @injournal 'must have at least' and not buffexists 'meditation'
useskill 'meditation'
pause 40
endwhile
if mana > 143
clearjournal
endif
while skill 'animal taming' < 120 and not @injournal 'must have at least'
if not @findobject 'pet'
promptalias 'pet'
endif
autotargetobject 'pet'
cast 'combat training'
pause 100
endwhile
Last edited by Matrix on Sun Feb 13, 2022 5:15 pm, edited 1 time in total.
Please reply to me:
in-game: [pm Matrix
discord id: Matrixre
(Only checking the forums monthly)
(All prices can be change, ED to Gold to ED)
in-game: [pm Matrix
discord id: Matrixre
(Only checking the forums monthly)
(All prices can be change, ED to Gold to ED)
Re: Code {Matrix} Library <> Tools == Macros && Scripts || Etc.
UOSteam Animal Taming Training Macro
{Not Tested}
{Not Tested}
Code: Select all
//TamerHelpervUOF By Vlek, Grunt of the Bloodclan (Bloodclan.org)
//Get close to your target, press your associated key.
//CAUTION: Must watch this script. It's not as intelligent as the regular one.
if not listexists 'NameTheTamed'
//Set this name to whatever you want.
createlist 'NameTheTamed'
pushlist 'NameTheTamed' 'earth'
endif
if not listexists 'tameables'
createlist 'tameables'
pushlist 'tameables' 0x7t //Hellcat (Large)
pushlist 'tameables' 0x62 //Hellhound
pushlist 'tameables' 0x17 //Dire Wolf
pushlist 'tameables' 0xce //Lava Lizard
pushlist 'tameables' 0x14 //Frost spider
pushlist 'tameables' 0xc9 //Hellcat (Small)
pushlist 'tameables' 0xda //Frenzied Ostard
pushlist 'tameables' 0x50 //Giant Toad
pushlist 'tameables' 0xe8 //Bull
pushlist 'tameables' 0xe9 //Bull2
pushlist 'tameables' 0x22 //White Wolf
pushlist 'tameables' 0x25 //White Wolf2
pushlist 'tameables' 0x1c //Giant Spider
pushlist 'tameables' 0xd4 //Grizzly Bear
pushlist 'tameables' 0xea //Great Hart
pushlist 'tameables' 0x41 //Snow leopard
pushlist 'tameables' 0x40 //Snow leopard
pushlist 'tameables' 0x19 //Gray wolf
pushlist 'tameables' 0x1b //Gray wolf2
pushlist 'tameables' 0x30 //Scorpion
pushlist 'tameables' 0xca //Alligator
pushlist 'tameables' 0x3f //Cougar
pushlist 'tameables' 0xd6 //Panther
pushlist 'tameables' 0xa7 //Brown Bear
pushlist 'tameables' 0xdd //Walrus
pushlist 'tameables' 0xd5 //Polar Bear
pushlist 'tameables' 0xd3 //Black Bear
pushlist 'tameables' 0xdc //Llama
pushlist 'tameables' 0x124 //Pack Llama
pushlist 'tameables' 0x123 //Pack Horse
pushlist 'tameables' 0xc8 //Horse
pushlist 'tameables' 0xe2 //Horse2
pushlist 'tameables' 0xcc //Horse3
pushlist 'tameables' 0xed //Giant Rat
pushlist 'tameables' 0xdb //Forest Ostard
pushlist 'tameables' 0xd2 //Desert Ostard
pushlist 'tameables' 0x122 //Boar
pushlist 'tameables' 0xe1 //Timber Wolf
pushlist 'tameables' 0xed //Hind
pushlist 'tameables' 0x51 //Bullfrog
endif
if not @inrange 'tobetamed' 2
@unsetalias 'tobetamed'
for 0 in 'tameables'
if @findtype tameables[] 'any' 'ground' 1 2
@setalias 'tobetamed' 'found'
break
endif
endfor
endif
if not @inrange 'tobetamed' 2
headmsg 'No new creatures near you!'
replay
endif
clearjournal
while name 'tobetamed' != NameTheTamed[0]
autotargetobject 'tobetamed'
useskill 'animal taming'
@rename 'tobetamed' NameTheTamed[0]
pause 1000
if not @inrange 'tobetamed' 1
if @x 'tobetamed' > x 'self' and @y 'tobetamed' > y 'self'
walk 'Southeast'
elseif @x 'tobetamed' < x 'self' and @y 'tobetamed' > y 'self'
walk 'Southwest'
elseif @x 'tobetamed' > x 'self' and @y 'tobetamed' < y 'self'
walk 'Northeast'
elseif @x 'tobetamed' < x 'self' and @y 'tobetamed' < y 'self'
walk 'Northwest'
elseif @x 'tobetamed' > x 'self' and @y 'tobetamed' == y 'self'
walk 'East'
elseif @x 'tobetamed' < x 'self' and @y 'tobetamed' == y 'self'
walk 'West'
elseif @x 'tobetamed' == x 'self' and @y 'tobetamed' > y 'self'
walk 'South'
elseif @x 'tobetamed' == x 'self' and @y 'tobetamed' < y 'self'
walk 'North'
endif
endif
endwhile
waitforcontext 'tobetamed' 8 20000
waitforgump 0x909cc741 15000
@replygump 0x909cc741 2
@ignoreobject 'tobetamed'
@unsetalias 'tobetamed'
replay
Last edited by Matrix on Sun Feb 13, 2022 5:16 pm, edited 1 time in total.
Please reply to me:
in-game: [pm Matrix
discord id: Matrixre
(Only checking the forums monthly)
(All prices can be change, ED to Gold to ED)
in-game: [pm Matrix
discord id: Matrixre
(Only checking the forums monthly)
(All prices can be change, ED to Gold to ED)
Re: Code {Matrix} Library <> Tools == Macros && Scripts || Etc.
UOSteam Armslore Training Macro
{Not Tested}
{Not Tested}
Code: Select all
////////////////////////////////////
// This macro is designed for //
// training arms lore from 0. I //
// typically target my dagger. //
// //
// Turn on loop and click play! //
// //
// ~~Made by kdivers~~ //
////////////////////////////////////
if not @findalias 'lore'
headmsg 'Select the item to train arms lore on'
promptalias 'lore'
endif
if skill 'arms lore' < 100
useskill 'arms lore'
waitfortarget 2000
target! 'lore'
pause 1000
else
headmsg 'Arms Lore Complete!'
stop
endif
Last edited by Matrix on Sun Feb 13, 2022 5:18 pm, edited 1 time in total.
Please reply to me:
in-game: [pm Matrix
discord id: Matrixre
(Only checking the forums monthly)
(All prices can be change, ED to Gold to ED)
in-game: [pm Matrix
discord id: Matrixre
(Only checking the forums monthly)
(All prices can be change, ED to Gold to ED)
Re: Code {Matrix} Library <> Tools == Macros && Scripts || Etc.
UOSteam Begging Training Macro
{Not Tested}
{Not Tested}
Code: Select all
////////////////////////////////////
// This macro is designed for //
// training begging from 0. //
// I suggest training in an shop //
// with plenty of vendors //
// wandering around. //
// //
// Turn on loop and click play! //
// //
// ~~Made by kdivers~~ //
////////////////////////////////////
if skill 'begging' < 100
getfriend 'friend' 'innocent' 'closest'
useskill 'begging'
waitfortarget 2000
target! 'found'
pause 13000
else
headmsg 'Begging complete!'
stop
endif
Last edited by Matrix on Sun Feb 13, 2022 5:20 pm, edited 1 time in total.
Please reply to me:
in-game: [pm Matrix
discord id: Matrixre
(Only checking the forums monthly)
(All prices can be change, ED to Gold to ED)
in-game: [pm Matrix
discord id: Matrixre
(Only checking the forums monthly)
(All prices can be change, ED to Gold to ED)
Re: Code {Matrix} Library <> Tools == Macros && Scripts || Etc.
UOSteam Blacksmithing Training Macro
{Not Tested}
{Not Tested}
Code: Select all
////////////////////////////////////
// Uses tongs. This macro is //
// designed for training //
// blacksmithy from 50. //
// //
// Turn on loop and click play! //
// //
// ~~Made by kdivers~~ //
////////////////////////////////////
if skill 'Blacksmithy' < 50
headmsg 'You should have started with 50 skill!'
stop
elseif skill 'Blacksmithy' <= 93
if usetype 0xfbb 'any' 'backpack'
waitforgump 0x38920abd 15000
replygump 0x38920abd 50
waitforgump 0x38920abd 15000
replygump 0x38920abd 16
pause 2000
endif
if usetype 0xfbb 'any' 'backpack'
waitforgump 0x38920abd 15000
replygump 0x38920abd 14
waitfortarget 15000
@targettype! 0x1403 0x0 'backpack'
endif
elseif skill 'blacksmithy' < 100
if usetype 0xfbb 'any' 'backpack'
waitforgump 0x38920abd 15000
replygump 0x38920abd 15
waitforgump 0x38920abd 15000
replygump 0x38920abd 16
pause 2000
endif
if usetype 0xfbb 'any' 'backpack'
waitforgump 0x38920abd 15000
replygump 0x38920abd 14
waitfortarget 15000
@targettype! 0x1413 0x0 'backpack'
endif
else
headmsg 'Blacksmithy complete!'
stop
endif
Last edited by Matrix on Sun Feb 13, 2022 5:21 pm, edited 1 time in total.
Please reply to me:
in-game: [pm Matrix
discord id: Matrixre
(Only checking the forums monthly)
(All prices can be change, ED to Gold to ED)
in-game: [pm Matrix
discord id: Matrixre
(Only checking the forums monthly)
(All prices can be change, ED to Gold to ED)
Re: Code {Matrix} Library <> Tools == Macros && Scripts || Etc.
UOSteam Blacksmithing Training Macro
{Not Tested}
{Not Tested}
Code: Select all
if skill 'Blacksmithy' < 50
headmsg 'You should have started with 50 skill!'
else
while skill 'Blacksmithy' <= 93
usetype 0xfbb 'any' backpack'
waitforgump 0x38920abd 15000
replygump 0x38920abd 50
waitforgump 0x38920abd 15000
replygump 0x38920abd 16
pause 2000
if findtype 0x1403 'any' 'backpack'
usetype 0xfbb 'any' 'backpack'
waitforgump 0x38920abd 15000
replygump 0x38920abd 14
waitfortarget 15000
target! 'found'
endif
endwhile
while skill 'Blacksmithy' < 100
usetype 0xfbb 'any' backpack'
waitforgump 0x38920abd 15000
replygump 0x38920abd 15
waitforgump 0x38920abd 15000
replygump 0x38920abd 16
pause 2000
if findtype 0x1413 'any' 'backpack'
usetype 0xfbb 'any' 'backpack'
waitforgump 0x38920abd 15000
replygump 0x38920abd 14
waitfortarget 15000
target! 'found'
endif
endwhile
headmsg 'Blacksmithy complete!'
endif
Last edited by Matrix on Sun Feb 13, 2022 5:23 pm, edited 1 time in total.
Please reply to me:
in-game: [pm Matrix
discord id: Matrixre
(Only checking the forums monthly)
(All prices can be change, ED to Gold to ED)
in-game: [pm Matrix
discord id: Matrixre
(Only checking the forums monthly)
(All prices can be change, ED to Gold to ED)
Re: Code {Matrix} Library <> Tools == Macros && Scripts || Etc.
UOSteam Blacksmithing Training Macro
{Not Tested}
{Not Tested}
Code: Select all
//Author: Experience
//Description: Train Blacksmithy
//Uses Smith Hammer to train blacksmithy to 100
//Smelter included
if @findtype '0x13e3' '0' 'backpack' 'any' '2'
@setalias 'Hammer' 'found'
@unsetalias 'found'
else
headmsg "Need a Smith Hammer"
stop
endif
if skill 'Blacksmithy' < 35
headmsg 'Buy more skill and replay'
stop
elseif skill 'Blacksmithy' < 43
//Cutlass
replygump 0x38920abd 43
waitforgump 0x38920abd 15000
replygump 0x38920abd 9
waitforgump 0x38920abd 15000
if @findtype '0x1441' 'any' 'backpack' 'any' '2'
replygump 0x38920abd 14
waitfortarget 15000
target! 'found'
waitforgump 0x38920abd 15000
endif
elseif skill 'Blacksmithy' < 47
//Scimitar
replygump 0x38920abd 43
waitforgump 0x38920abd 15000
replygump 0x38920abd 44
waitforgump 0x38920abd 15000
if @findtype '0x13b6' 'any' 'backpack' 'any' '2'
replygump 0x38920abd 14
waitfortarget 15000
target! 'found'
waitforgump 0x38920abd 15000
endif
elseif skill 'Blacksmithy' < 52
//Kryss
replygump 0x38920abd 43
waitforgump 0x38920abd 15000
replygump 0x38920abd 30
waitforgump 0x38920abd 15000
if @findtype '0x1401' 'any' 'backpack' 'any' '2'
replygump 0x38920abd 14
waitfortarget 15000
target! 'found'
waitforgump 0x38920abd 15000
endif
elseif skill 'Blacksmithy' < 60
//Katana
replygump 0x38920abd 43
waitforgump 0x38920abd 15000
replygump 0x38920abd 23
waitforgump 0x38920abd 15000
if @findtype '0x13ff' 'any' 'backpack' 'any' '2'
replygump 0x38920abd 14
waitfortarget 15000
target! 'found'
waitforgump 0x38920abd 15000
endif
elseif skill 'Blacksmithy' < 95
//Short Spear
replygump 0x38920abd 57
waitforgump 0x38920abd 15000
replygump 0x38920abd 16
waitforgump 0x38920abd 15000
if @findtype '0x1403' 'any' 'backpack' 'any' '2'
replygump 0x38920abd 14
waitfortarget 15000
target! 'found'
waitforgump 0x38920abd 15000
endif
elseif skill 'Blacksmithy' < 100
//Plate Gorget
replygump 0x38920abd 22
waitforgump 0x38920abd 15000
replygump 0x38920abd 16
waitforgump 0x38920abd 15000
if @findtype '0x1413' 'any' 'backpack' 'any' '2'
replygump 0x38920abd 14
waitfortarget 15000
target! 'found'
waitforgump 0x38920abd 15000
endif
else
headmsg '100 Blacksmith!!!'
endif
Last edited by Matrix on Sun Feb 13, 2022 5:24 pm, edited 1 time in total.
Please reply to me:
in-game: [pm Matrix
discord id: Matrixre
(Only checking the forums monthly)
(All prices can be change, ED to Gold to ED)
in-game: [pm Matrix
discord id: Matrixre
(Only checking the forums monthly)
(All prices can be change, ED to Gold to ED)
Re: Code {Matrix} Library <> Tools == Macros && Scripts || Etc.
UOSteam Bowcraft Fletching Training Macro
{Not Tested}
{Not Tested}
Code: Select all
// you need enough tinkering to craft fletching kit
// carry something like 150 ingots to craft the kits
// you need minimum 30 fletching to start
// it will craft bow, crossbow and heavy crossbow
// set your resource container
if skill 'bowcraft' == 100
stop
endif
if not @listexists 'junk'
createlist 'junk'
pushlist 'junk' 0x13b2
pushlist 'junk' 0xf50
pushlist 'junk' 0x13fd
endif
if not @findobject 'trash'
headmsg 'Select your trash barrel'
promptalias 'trash'
endif
if not @findobject 'restock'
headmsg 'Select the container with your boards'
promptalias 'restock'
useobject 'restock'
pause 1000
endif
if @counttype 0x1bd7 0x0 'backpack' < 20
movetype 0x1bd7 'restock' 'backpack' 0 0 0 0x0 150
pause 1000
endif
if not @findtype '0x1022' '0' 'backpack'
while @counttype '0x1022' '0' 'backpack' < '5'
usetype '0x1eb8' 'any' 'backpack'
pause 200
waitforgump 0x38920abd 15000
replygump 0x38920abd 142
waitforgump 0x38920abd 15000
pause 200
endwhile
endif
if skill 'bowcraft' < 30
headmsg 'Buy More Skill'
endif
if skill 'bowcraft' < 60
usetype '0x1022' 'any' 'backpack' '2'
pause 200
replygump 0x38920abd 15
waitforgump 0x38920abd 15000
replygump 0x38920abd 2
waitforgump 0x38920abd 15000
elseif skill 'bowcraft' < 80
usetype '0x1022' 'any' 'backpack' '2'
pause 200
replygump 0x38920abd 15
waitforgump 0x38920abd 15000
replygump 0x38920abd 9
waitforgump 0x38920abd 15000
elseif skill 'bowcraft' < 100
usetype '0x1022' 'any' 'backpack' '2'
pause 200
replygump 0x38920abd 15
waitforgump 0x38920abd 15000
replygump 0x38920abd 16
waitforgump 0x38920abd 15000
endif
if contents 'backpack' > 50
for 0 to junk
while @movetype junk[] 'backpack' 'trash'
endwhile
endfor
endif
Please reply to me:
in-game: [pm Matrix
discord id: Matrixre
(Only checking the forums monthly)
(All prices can be change, ED to Gold to ED)
in-game: [pm Matrix
discord id: Matrixre
(Only checking the forums monthly)
(All prices can be change, ED to Gold to ED)