Here is some information about human bios that will be important later.
- Weapon abilities are irrelevant.
- Once an arrow type is selected they only need 1 arrow, regardless of the arrow type.
- They can use a bow.
- They need spell channeling weapons or the weapon will be unequipped.
- They use stamina to cast their abilities, so any weapon they use must have stamina leech.
- Clothing attributes are effective on them (with some exceptions).
Ideal Bio Weapon:
- Elven Composite Longbow set (double click bow and select arrow) to lightning arrows with 1 lightning arrow in its backpack
- Exceptionally Crafted (adds 4 to base damage)
- Spell Channeling (so they don't drop it)
- 30%+ Hit Stamina Leech (so they can use their abilities)
With 132 Bowcraft/Fletching skill, petrified runic fletcher's tool, and petrified boards it appears that the crafting success is somewhere around 100 attempts.
Here are some eye balled empirical results that Hroo-sta got.
Barehanded - 100-150
Axe - 95-130
Yumi - 105-140
Elven composite bow - 110-150
Elven composite bow with lightning arrows - 160-240
The end result is about 60-90 extra damage per hit on a trainer. Hroo-sta was hoping for some more empirical testing, but for the sake of this post, this information should be more than enough. I am calling attention to this combination for human bios, rather than trying to prove it. There may be better base damage bows out there, if so please feel free to correct me. This was just the conclusion I came to. I should also mention that this weapon combo is effective on human bios, because of their limitations. Players have different limitations which makes this weapon choice actually really bad, even for new players. Player weapons should not restrict their attributes like this.