APPROVED: Mini champ for young players

User avatar
+Colibri
Administrator
Posts: 3958
Joined: Sat Feb 25, 2006 4:08 pm
Location: static void Main

APPROVED: Mini champ for young players

Post by +Colibri »

1. tier: headless, mongbats, giant rats
2. tier: imps, giant spiders, orcs
3. tier: ettins, earth elementals
4. tier: liches, wraiths,
Champ: a blood elemental (more hits, maybe less str). Would drop 1 110ps per person. Would drop about 30k gold around him. There will be 2 of them in the world, spawning probably every 4 hours.

Could be called "Noob Champ" :)

Any ideas about what else could be in there are welcome.
+Colibri, Administrator of UO Excelsior Shard

Don't know what the purpose of your life is? Well then make something up! ;)
(Old Colibrian proverb)
Llexa
Legendary Scribe
Posts: 294
Joined: Mon May 08, 2006 3:42 pm

Re: APPROVED: Mini champ for young players

Post by Llexa »

I think the boss should be a killer chicken, and you can call it "Salmonella" :wink:


But if it's a blood elemental..... could name the boss, "Creos" (Latin: to create, make)

Name the champ "The Evolution"
1. b/c there is no set type of creature always spawning, but constantly evolving into seemingly unassociated creatures, and
2. new players are the target audience, and will be evolving over time while gaining skills :P

<3 Llexa
"We push and we push away,
For fear of facing our mistakes.
So we call it judgment,
And watch our friends, our world, ourselves... go comatose, inside."
User avatar
+Colibri
Administrator
Posts: 3958
Joined: Sat Feb 25, 2006 4:08 pm
Location: static void Main

Re: APPROVED: Mini champ for young players

Post by +Colibri »

Yea the chicken might be more fun :p

Not sure about the evolution, will see.
+Colibri, Administrator of UO Excelsior Shard

Don't know what the purpose of your life is? Well then make something up! ;)
(Old Colibrian proverb)
User avatar
Sorgon
Legendary Scribe
Posts: 272
Joined: Fri Oct 10, 2008 8:58 am
Location: Augusta,ME U.S.A.

Re: APPROVED: Mini champ for young players

Post by Sorgon »

I think this is a fantastic idea!
By the time it is in place im afraid I will miss it.
Before i came here i read ALOT of other Shards and how they did these. (mind you i have not done one yet myself)
But I saw a couple that had Newbie champs. One had a Portal that could only be used by people that were under 2 weeks on thier account and the other had the same idea with a month on the account. Both of them had an option for the young player to party with a vet and the vet could go in and help. But IMO that could cause trouble with the vet taking loot intended for newer players.
I would also suggest that near the newbie champ placing a newbie Rez and corpse stone that doesnt cost them a fortune. If they are truly Newbies they will prolly die alot.... i know i do :lol:
If it is worth doing at all, it is worth doing well.
User avatar
Atlas
Apprentice Scribe
Posts: 11
Joined: Wed Nov 12, 2008 1:11 pm

Re: APPROVED: Mini champ for young players

Post by Atlas »

seconded, awesome idea! but if you were to call it evolution, maybe have it go
Tier 1: Slimes
Tier 2: Snakes/small rats
Tier 3: Giant serpents/Giant rats
Tier 4: Lizardmen/Ratmen
Champ:Man/dragon

The man/dragon could maybe have some flavour text? ("I am the pinnacle of evolution! muwahahahahaha" etc.)
also maybe you could add a gate that only lets you in if you have under a certain number of 110 capped skills or a certain amount of skillpoints but lets people in if they are in a party with another "young" player so people could get help from kind older members ^_^

just some ideas been kicking around since the last server i played on]

edit: maybe in a swampy terrain? primordial ooze and all :D possibly make it semi-easy to access seeing as they are new :)
User avatar
+Colibri
Administrator
Posts: 3958
Joined: Sat Feb 25, 2006 4:08 pm
Location: static void Main

Re: APPROVED: Mini champ for young players

Post by +Colibri »

Hmm might be a good thing if only the young players could actually harm the creatures (something like a 3-week account age limit)... I intend the boss to drop the scrolls to skills that are currently useless, and i suppose it wouldn't be nice if all the established players were to camp them to get the scrolls...

That way the newbies would be the only ones who can get these scrolls and the older ones would buy them for a nice price, however i hope nobody will be exploiting it and creating secondary accounts...
+Colibri, Administrator of UO Excelsior Shard

Don't know what the purpose of your life is? Well then make something up! ;)
(Old Colibrian proverb)
User avatar
Atlas
Apprentice Scribe
Posts: 11
Joined: Wed Nov 12, 2008 1:11 pm

Re: APPROVED: Mini champ for young players

Post by Atlas »

just thinking, maybe account age? i think alot of people would just gear out a younger player for the champ if it was character age :)
User avatar
Licos
Elder Scribe
Posts: 124
Joined: Wed Jun 18, 2008 9:55 am

Re: APPROVED: Mini champ for young players

Post by Licos »

...yeah, and you could have a portal somewhat close to the fel entrance and place the champ in a newbie dungon or island where people are unable to land on it via boat (plank and teleport proof)...just to keep us older character's out. :)
"Lead me not to temptation, I can find it myself."
Liam
Novice Scribe
Posts: 6
Joined: Thu Oct 09, 2008 5:51 pm

Re: APPROVED: Mini champ for young players

Post by Liam »

Thanks Coli, I must admit I didn't think it would happen but what a great idea indeed!

Liam :dance
Lyandrin
Elder Scribe
Posts: 136
Joined: Mon Sep 08, 2008 3:40 am
Location: Stockholm, Sweden
Contact:

Re: APPROVED: Mini champ for young players

Post by Lyandrin »

Liam wrote:Thanks Coli, I must admit I didn't think it would happen but what a great idea indeed!

Liam :dance

Liam you back? :)
Ramious
Grandmaster Scribe
Posts: 72
Joined: Sat Dec 01, 2007 4:56 pm

Re: APPROVED: Mini champ for young players

Post by Ramious »

would the ratmen be able to loot if the young gets killed? not sure that would be a good choice for a young to have that chance to lose items if this champ is to be teaching them how to do one.
“What will you do without freedom? Fight and you may die; run, and you’ll live, at least a while. What would you give for one chance, just one chance, to tell our enemies that they may take our lives but they’ll never take our freedom?
User avatar
OldManAlewar
Legendary Scribe
Posts: 408
Joined: Sun Jan 06, 2008 3:42 pm

Re: APPROVED: Mini champ for young players

Post by OldManAlewar »

Ramious wrote:would the ratmen be able to loot if the young gets killed? not sure that would be a good choice for a young to have that chance to lose items if this champ is to be teaching them how to do one.

easily turned off (four letter code change)

(this assumes a parent class with an overriden onDamage() function where damage is negated if the player.accountAge or character age, otherwise it would be making a 'new' ratman alltogether )
Hutson
Journeyman Scribe
Posts: 22
Joined: Mon Dec 15, 2008 12:23 pm

Re: APPROVED: Mini champ for young players

Post by Hutson »

anything ever come of this?
User avatar
+Colibri
Administrator
Posts: 3958
Joined: Sat Feb 25, 2006 4:08 pm
Location: static void Main

Re: APPROVED: Mini champ for young players

Post by +Colibri »

It will be done once the work projects are finished.
+Colibri, Administrator of UO Excelsior Shard

Don't know what the purpose of your life is? Well then make something up! ;)
(Old Colibrian proverb)
Hutson
Journeyman Scribe
Posts: 22
Joined: Mon Dec 15, 2008 12:23 pm

Re: APPROVED: Mini champ for young players

Post by Hutson »

+Colibri wrote:It will be done once the work projects are finished.
makin sure i wasnt missing out
Locked