Search found 201 matches
- Thu Feb 23, 2023 9:42 am
- Forum: General discussion
- Topic: Where have all the colours gone?! Hues not returning?
- Replies: 86
- Views: 45498
Re: Where have all the colours gone?! Hues not returning?
Free The Hues!
- Tue Feb 21, 2023 11:00 am
- Forum: General discussion
- Topic: New here. What's the state of things?
- Replies: 17
- Views: 2489
Re: New here. What's the state of things?
As in 3 accounts or 3 scripting clients? More than 1 account isn't allowed. I am not aware of a way to get more than 2 scripting clients to run at the same time for the same character. Multi-threaded scripts, sure. Orion and EasyUO both have multi-threading. Just 2 clients running at the same time, ...
- Mon Feb 20, 2023 10:17 am
- Forum: General discussion
- Topic: New here. What's the state of things?
- Replies: 17
- Views: 2489
Re: New here. What's the state of things?
I guess my main real concern is what sort of like RP and interacting goes on. Is it mostly just everyone playing alone with scripts, amassing stuff for a house they lock everyone out of? The short answer is, currently, events are primarily dependent on people to put on. There are some, but they are...
- Sun Feb 19, 2023 9:00 am
- Forum: General discussion
- Topic: New here. What's the state of things?
- Replies: 17
- Views: 2489
Re: New here. What's the state of things?
Another side question, is lockpicking bugged here like osi where its only ggs after 95.5?? I think I understang what you are asking. I presume you are asking if having more than 99.5 lockpicking is meaningless, since you always succeed? I definitely fail even with 120 lockpicking. Additionally ther...
- Fri Feb 17, 2023 1:45 pm
- Forum: General discussion
- Topic: Variable recall cooldown
- Replies: 143
- Views: 24705
Re: Variable recall cooldown
Personal attacks are rarely an effective means of promoting an idea.
- Fri Feb 17, 2023 1:04 pm
- Forum: Excelsior Bards
- Topic: Music Options
- Replies: 4
- Views: 5548
- Thu Feb 16, 2023 4:43 am
- Forum: General discussion
- Topic: Variable recall cooldown
- Replies: 143
- Views: 24705
- Thu Feb 16, 2023 4:38 am
- Forum: General discussion
- Topic: Variable recall cooldown
- Replies: 143
- Views: 24705
Re: Variable recall cooldown
Given there is an acceptable recall solution. I think its important we evaluate what the actual goal is. Do we want there to be only clever scripters at the top, or do we want there to be areas where only good scripters can make scripts and areas where novice scripters can make scripts? I have to be...
- Thu Feb 16, 2023 3:59 am
- Forum: General discussion
- Topic: Variable recall cooldown
- Replies: 143
- Views: 24705
Re: Variable recall cooldown
For a recall nuke, I was thinking about it and I realized that you could do a domain shift (one problem -> another problem). Think of recall locations as servers. Think of scripts like protocols. Then you can think of recalling like data transfer, where players are the data. You could randomize tran...
- Thu Feb 16, 2023 3:19 am
- Forum: General discussion
- Topic: Variable recall cooldown
- Replies: 143
- Views: 24705
Re: Variable recall cooldown
If we are talking about general mob solutions, I was playing around with an idea that might be better for young and non-script players. What if you keep the variability of the gold drops, but use combat time or damage/health as a factor in the gold drop. For example, lets say a balron drops 1k-8k go...
- Thu Feb 16, 2023 12:28 am
- Forum: General discussion
- Topic: Variable recall cooldown
- Replies: 143
- Views: 24705
Re: Variable recall cooldown
I am trying to find this post in this thread. The concept sounds familiar, but wasn't this concept from the other thread? I have not summarized that thread yet.
- Wed Feb 15, 2023 11:51 pm
- Forum: General discussion
- Topic: Variable recall cooldown
- Replies: 143
- Views: 24705
Re: Variable recall cooldown
Here is a summary of this thread. As zanzi requested. I have tried to sift out anything not related to the thread. It gets a little tedious. I may get around to doing a summary for the other one or at the very least try to combine everything into the suggestions vs. the anti suggestions. Hopefully, ...
- Wed Feb 15, 2023 7:55 pm
- Forum: General discussion
- Topic: Balron farming solution
- Replies: 57
- Views: 6711
Re: Balron farming solution
Do you still want a summary? I cannot tell if you are genuinely asking or not.
- Wed Feb 15, 2023 7:42 pm
- Forum: General discussion
- Topic: Variable recall cooldown
- Replies: 143
- Views: 24705
- Tue Feb 14, 2023 11:13 pm
- Forum: Announcements
- Topic: Grand Auction - February 4th & 5th
- Replies: 23
- Views: 4867