Search found 3 matches
- Sun Dec 31, 2023 11:39 am
- Forum: Coding talk
- Topic: [EasyUO] CyberPope's Lumberjacking Radar 1.0t F2 with keys
- Replies: 4
- Views: 7780
Re: [EasyUO] CyberPope's Lumberjacking Radar 1.0t F2 with keys
I would be interested to hear if it is working for anyone else. Maybe I posted it prematurely? It works fine for me. The grid pops up, you walk next to a tree, the grid resets, and you click the tile in the grid with the question mark, or if it is a tree you have already recorded, the tile that ...
- Fri Dec 29, 2023 12:55 am
- Forum: Coding talk
- Topic: [EasyUO] CyberPope's Lumberjacking Radar 1.0t F2 with keys
- Replies: 4
- Views: 7780
Re: [EasyUO] CyberPope's Lumberjacking Radar 1.0t F2 with keys
From the link to BlaZe's post:
CP's Lumberjacking Radar is very similar to his Mining one; it scans nearby tiles for chop-able trees and displays them on a, well, radar. Click on one of the question marks and it will chop the spot dry (or until you're too full, axe breaks, etc.). It has a few ...
CP's Lumberjacking Radar is very similar to his Mining one; it scans nearby tiles for chop-able trees and displays them on a, well, radar. Click on one of the question marks and it will chop the spot dry (or until you're too full, axe breaks, etc.). It has a few ...
- Thu Dec 28, 2023 12:03 pm
- Forum: Coding talk
- Topic: [EasyUO] CyberPope's Lumberjacking Radar 1.0t F2 with keys
- Replies: 4
- Views: 7780
[EasyUO] CyberPope's Lumberjacking Radar 1.0t F2 with keys
Well, I couldn't get the LJ radar to work, so I started looking for a fix. Turns out Orngrimm wrote a fix for the menu glitches just a couple of years ago, a significant overhaul of the script as it pertains to fixing the menu functionality. (You can find this on the EasyUO forums here: http://www ...