Search found 71 matches

by MagicUser
Sat Dec 04, 2021 3:31 pm
Forum: General discussion
Topic: About John Warren...
Replies: 28
Views: 471

Re: About John Warren...

I just said y'alls conversation was entertaining to watch. I look forward to more of this entertainment. Feel free to direct some of it at me :D. Thank you for saying my comment was entertaining.
by MagicUser
Sat Dec 04, 2021 2:47 pm
Forum: General discussion
Topic: About John Warren...
Replies: 28
Views: 471

Re: About John Warren...

Image
by MagicUser
Sat Dec 04, 2021 4:31 am
Forum: Published Macros
Topic: [Orion] [UOSteam] [EasyUO] Spinney Fun
Replies: 0
Views: 41

[Orion] [UOSteam] [EasyUO] Spinney Fun

There was some talk about spinning in Town Center. I thought I would help out the players who haven't been able to get in on the spinney action due to lack of macro making skills. Its been awhile since I have worked with UOSteam or EasyUO, luckily the cobwebs shook off pretty easily. Thank goodness ...
by MagicUser
Mon Nov 22, 2021 4:09 am
Forum: Published Macros
Topic: Attack with disco and [claim
Replies: 5
Views: 282

Re: Attack with disco and [claim

Ah, yes. You are correct, Nick. I forgot the reason why I did it the way I did it. Using a flute has an action delay. To prevent it from gumming up other actions that need to happen (like moving gold or opening my runebook), I only keep trying if I failed. Also, Retic. I have thought about posting p...
by MagicUser
Fri Nov 19, 2021 10:44 am
Forum: Published Macros
Topic: Attack with disco and [claim
Replies: 5
Views: 282

Re: Attack with disco and [claim

Looks like its a UOSteam macro. I'd probably do < 237 unless their max stam is < 237 (fast as possible swing). To optimize time spent claiming vs. fighting/discording, I'd put it on a timer instead of a delay (that way actions can happen in the in-between times). It looks like you are kinda doing th...
by MagicUser
Fri Nov 19, 2021 10:27 am
Forum: Help & Player Guides
Topic: Relayer Planning with Paroxysmus
Replies: 7
Views: 851

Re: Relayer Planning with Paroxysmus

Update - Base Damage Correction.

I also made my next relayer plan since my previous plan was completed. Probably take 30+ years to complete, but hey... nice to have goals. To those of you using previous versions, just copy paste the values into the new one and it'll be good to go.
by MagicUser
Thu Nov 18, 2021 5:31 pm
Forum: General discussion
Topic: Kill Stealing Solutions
Replies: 11
Views: 568

Re: Kill Stealing Solutions

Now that everyone has pretty much got a word out on what they think. I was wondering if anyone had any additional solutions (with their pros and cons) or additional pros and cons to the solutions listed. Assume that there is infinite time for coding this and that it is a problem to fix. Thoughts and...
by MagicUser
Tue Nov 16, 2021 7:17 pm
Forum: General discussion
Topic: WTS exceptional meme +15% rofl
Replies: 4
Views: 257

Re: WTS exceptional meme +15% rofl

How much you selling for? Should I make an offer ;).
by MagicUser
Fri Nov 12, 2021 8:38 pm
Forum: General discussion
Topic: Kill Stealing Solutions
Replies: 11
Views: 568

Kill Stealing Solutions

I was just thinking about kill stealing, and how in some cases its nearly impossible to prevent currently. For example: If a new player is attacking an ancient wyrm, they may not want be able to square up toe to toe with it. A common tactic, would be to run up, do as much damage as possible and then...
by MagicUser
Thu Nov 11, 2021 6:52 pm
Forum: Help & Player Guides
Topic: Double shot is better verse Armor Perice
Replies: 14
Views: 1306

Re: Double shot is better verse Armor Perice

I rescind my statement, Devlin and I were wrong. It is a rounded 20% bonus, where the highest rounding is used for both. Dagger (10-11) -> (44-49) + 20% -> (46-51). max([round(+2), round(+2.2)]) -> +2. Double Axe (15-17) -> (72-82) + 20% -> (75-85). max([round(+3), round(+3.4)]) -> +3. Bow (16-18) -...
by MagicUser
Thu Nov 11, 2021 10:15 am
Forum: Help & Player Guides
Topic: Does anyone know (+C?) how para critters work?
Replies: 10
Views: 398

Re: Does anyone know (+C?) how para critters work?

Just spitballing, so people with actual answers would be great. I have heard that UO spawning works from spawners. Not from random location spawning. Meaning that its possible that a single spawn has a 1 in 20 paragon spawn chance rather than for there to be a 1 in 20 overall spawn rate. If a single...
by MagicUser
Wed Nov 10, 2021 7:56 pm
Forum: Help & Player Guides
Topic: Keep loosing conn
Replies: 6
Views: 268

Re: Keep loosing conn

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by MagicUser
Tue Nov 09, 2021 6:48 pm
Forum: Help & Player Guides
Topic: Keep loosing conn
Replies: 6
Views: 268

Re: Keep loosing conn

The pathfinding I am referring to is UO's built in find a path and traverse it (double right click). You can give EasyUO the cordinates and then have EasyUO tell UO to pathfind there. Its great for scripting, so you don't have to manually walk to the mob or have the mob come to you. The problem is t...
by MagicUser
Tue Nov 09, 2021 12:31 pm
Forum: Help & Player Guides
Topic: Keep loosing conn
Replies: 6
Views: 268

Re: Keep loosing conn

Have you tried restarting your computer? Have you looked at your task manager? Do you know if any macros are running? I know for certain that I used to have issues with running scripts in UOSteam if there was not enough delay. I had more consistent issues if I tried to run too many EasyUO scripts in...
by MagicUser
Mon Nov 08, 2021 9:12 am
Forum: Help & Player Guides
Topic: Double shot is better verse Armor Perice
Replies: 14
Views: 1306

Re: Double shot is better verse Armor Perice

Actually, its +4. Although 20/100*20 is 4, other base damages would start to deviate (18 is already 3.6) in any calculation you make. If you are wondering why, you can check out the link below. https://www.uoforum.com/wiki/index.php/Weapon_Modifiers#Weapon_Damage_Modifiers Devlin brought this to my ...