Search found 100 matches

by Shindaril
Thu Jun 16, 2022 3:26 pm
Forum: General discussion
Topic: Just wondering what relayers people actually use.
Replies: 31
Views: 9959

Re: Just wondering what relayers people actually use.

The 1.25 seconds thing was just an example, and mileage will vary depending on any number of factors. I think it makes a difference, Yoda does not. Find a 3rd and 4th person, and they may have their own, completely different takes on it. Now this is the real "trap" of relayers - Personal ...
by Shindaril
Mon Jul 08, 2019 5:10 pm
Forum: General discussion
Topic: gear after mistvale
Replies: 13
Views: 3657

Re: gear after mistvale

I find it funny as you consider a stat scroll a necessity as it is not. I had 220 dex with 125 base str and 150 base dex before I even considered a stat scroll. True, my base int was only 25, but for example, the already mentioned GoC pieces help with this as does mana leech in your weapon. I rememb...
by Shindaril
Wed Jun 26, 2019 7:15 am
Forum: General discussion
Topic: how does everyone get their damage with out pets?
Replies: 10
Views: 3174

Re: how does everyone get their damage with out pets?

Chivalry spell duration is based on your karma. The higher the karma, the longer they last. You can still use Chivalry spells with very low karma, but be prepared to cast them a lot to keep the effects up. Cleric prayers, while using Tithing points to cast, are not affected by your karma. The skill ...
by Shindaril
Wed Jun 26, 2019 3:55 am
Forum: General discussion
Topic: how does everyone get their damage with out pets?
Replies: 10
Views: 3174

Re: how does everyone get their damage with out pets?

For single hit damage: -Consecrate Weapon makes your hits target the lowest resistance of the target -Enemy of One can be used in two ways, as intended to make more damage to the target creature type, or to make you take more damage from the enemies, more on this in the second part of this post -Dam...
by Shindaril
Sun Jun 23, 2019 5:25 pm
Forum: General discussion
Topic: stats and hit chance questions
Replies: 2
Views: 857

Re: stats and hit chance questions

Hit chance is only affected by attacker's and defender's weapon skill along with attacker's hit chance increase and defender's defense chance increase. The formula is: Hit Chance% = ( ( [Attacker's Combat Ability + 20] * [100% + Attacker's Hit Chance Increase] ) divided by ( [Defender's Combat Abili...
by Shindaril
Wed Jun 12, 2019 10:14 am
Forum: General discussion
Topic: hiding and stealth training macros that work?
Replies: 3
Views: 1063

Re: hiding and stealth training macros that work?

I see you are relying on automatically activating stealth while hidden and moving. Below 25.0 stealth, you need to actively use the skill Stealth to gain. Or you could try to find a thief NPC to buy Stealth over 25.0.
by Shindaril
Thu Mar 28, 2019 2:38 pm
Forum: General discussion
Topic: Runes blocked
Replies: 3
Views: 1255

Re: Runes blocked

Thank you for clarifying it, Gaara. Haven't played the game actively for quite a while now, so I can mix things.

About recalling into a house, shouldn't it allow you to recall if the rune is marked inside, but move the player outside upon arriving?
by Shindaril
Wed Mar 27, 2019 5:51 pm
Forum: General discussion
Topic: Runes blocked
Replies: 3
Views: 1255

Re: Runes blocked

Hiya, Recall and Gate Travel, I believe can be blocked by animals or wandering npcs. You should try Sacred Journey, a Chivalry spell, which to my knowledge cannot be blocked on the Markable facets on the shard. Another thing that pops to my mind is that the location you have your rune marked, has be...
by Shindaril
Tue Mar 19, 2019 1:07 am
Forum: General discussion
Topic: SoT relayer question
Replies: 8
Views: 2069

Re: SoT relayer question

http://www.uoex.net/forum/viewtopic.php?p=57216

First reply by +Nyx
You can't make a non-weapon into a weapon at all. Only weapons can be leveled, and they can be changed into armor, but armor/clothing can't be changed into a weapon :)
by Shindaril
Mon Feb 26, 2018 4:32 pm
Forum: Published Macros
Topic: Topic removed :)
Replies: 1
Views: 1063

Re: [EASYUO] Find Item Not Locked Down in House

Hiya, It's a nice script for a rather unique need. Didn't test it myself, so I cannot tell if it picks up items in your neighborg's house as well, though, I do assume it will. However, a couple of pointers to consider... Using #SysTime requires more CPU usage than using #sCnt (seconds since Windows ...
by Shindaril
Tue Feb 20, 2018 8:03 pm
Forum: General discussion
Topic: Is there a problem with the current TC vendor system?
Replies: 33
Views: 8226

Re: Is there a problem with the current TC vendor system?

I still won't get to what benefits TC should have over other player vendor areas or anything related to that, but this is one thing I do agree with... Collecting a fee when the item is sold, makes more sense, but then people just remove that item and sell it themselves to avoid the fee. It's not eas...
by Shindaril
Mon Feb 19, 2018 4:36 am
Forum: General discussion
Topic: Questions
Replies: 9
Views: 2998

Re: Questions

Yes, blocking an attack means you won't be reflecting damage when you take none. It's a trade off between reflecting damage and an extra attack. However, with only a few relayers and lowish total RPD, that extra attack(s) with a weapon that has 2+ hit spell effects does seem to increase my damage mo...
by Shindaril
Sat Feb 17, 2018 5:55 pm
Forum: General discussion
Topic: Is there a problem with the current TC vendor system?
Replies: 33
Views: 8226

Re: Is there a problem with the current TC vendor system?

My two cents on this subject... First and foremost, I do agree that the location of the Town Center vendors should be changed. The reasons being, where it's the place new players are ported, the vendors in this area do cause a lot of lag, possibly causing new players to think this carries over the w...
by Shindaril
Sat Feb 17, 2018 11:37 am
Forum: General discussion
Topic: Questions
Replies: 9
Views: 2998

Re: Questions

1. I believe that this is correct. I see more RPD procs with a shield and a lot more counter attacks without one. 3. It does not 4. I personally use Double Shot / Double Strike with Enemy of One, Consecrate Weapon, Counter Attack. With high proc hit spells, this seems to maximize the hit spell damag...
by Shindaril
Fri Feb 16, 2018 9:18 am
Forum: Coding talk
Topic: [EasyUO] Reading [buffs with EasyUO
Replies: 0
Views: 2225

[EasyUO] Reading [buffs with EasyUO

Hiya, Time for another incomplete script. This time it's about the [buffs gump and how to get your scripts able to read it. I will only show the principles here. I might do a header file or just a couple of subs for [buffs handling later on, if I find a need for those on my own projects. First off, ...