Search found 17 matches
- Tue Aug 01, 2017 9:12 am
- Forum: Coding talk
- Topic: EasyUO Scripting Help for Cyberpope LJ Radar
- Replies: 0
- Views: 6827
EasyUO Scripting Help for Cyberpope LJ Radar
Hey All, I have used Cyberpope's Lumberjacking radar in the past, but with my new PC and set up the aspect of the window is scrunched and almost un-usable. As you can see everything is smooshed. and Tree tiles are not clickable. https://drive.google.com/open?id=0B1JgwfgJ-abhOEZVcHBBVHFHUmc https://d...
- Tue Aug 01, 2017 8:59 am
- Forum: Coding talk
- Topic: Suggestions for Lumber-jacking Script (Razor or EasyUO)
- Replies: 4
- Views: 12024
Re: Suggestions for Lumber-jacking Script (Razor or EasyUO)
Thanks All,
The Simi-Auto Script is working for now. I would really like to dig into why my Cyber Pope script is jacked up.
The Simi-Auto Script is working for now. I would really like to dig into why my Cyber Pope script is jacked up.
- Sun Jul 23, 2017 8:51 am
- Forum: Coding talk
- Topic: Suggestions for Lumber-jacking Script (Razor or EasyUO)
- Replies: 4
- Views: 12024
Suggestions for Lumber-jacking Script (Razor or EasyUO)
Hey All, I have tried Cyperpopes Lumberjacking script but I have issues where after the first tree no more squares show up. It almost seems like a window size issue. I have also tried the Mining/Lumberjacking HUD. This worked great till just recently where it will crash my client after a minute or t...
- Fri Jul 07, 2017 3:56 pm
- Forum: Help & Player Guides
- Topic: EasyUO - No Supported UO Client Found
- Replies: 1
- Views: 1900
EasyUO - No Supported UO Client Found
Hey Guys!
When ever I try and run a script with EasyUO I get the error "No Supported UO Client Found"
Any advice?
*Edit* I would like to point out that EUO will open and work if I open the client from EUO and not through Razor.
When ever I try and run a script with EasyUO I get the error "No Supported UO Client Found"
Any advice?
*Edit* I would like to point out that EUO will open and work if I open the client from EUO and not through Razor.
- Fri Jul 31, 2015 6:29 pm
- Forum: Help & Player Guides
- Topic: Vet Rewards on Old Recovered Accounts
- Replies: 0
- Views: 1008
Vet Rewards on Old Recovered Accounts
I recently returned to Excelsior after a 6+ Month hiatus. I was able to use my old account but I had to create a new character. My paperdoll informs me my account is 275+ days old or something but I never see veteran rewards. Will I need to wait 30 days with this new character to see the veteran rew...
- Tue Jul 21, 2015 9:40 am
- Forum: Help & Player Guides
- Topic: Ultima Mapper
- Replies: 5
- Views: 3058
Re: Ultima Mapper
Well... I will need to UOAM files. I removed them to try and re-install but you can no longer download them because the program is no longer supported.
I think I will just stick with Ultima Mapper for now... Too much work with UOAM these days.
I think I will just stick with Ultima Mapper for now... Too much work with UOAM these days.
- Mon Jul 20, 2015 2:11 pm
- Forum: Help & Player Guides
- Topic: Ultima Mapper
- Replies: 5
- Views: 3058
Re: Ultima Mapper
The program continually crashes and is extremely laggy and it does not track my player. I do not think it is a resource issue, I have 16GB of RAM and resource monitor never shows much used.
- Mon Jul 20, 2015 11:04 am
- Forum: Help & Player Guides
- Topic: Ultima Mapper
- Replies: 5
- Views: 3058
Ultima Mapper
Recently my UO Auto Map has stopped working and I have not been able to find any working links for a fresh download. So I instead found and switched to Ultima Mapper http://www.ultimamapper.com/ Does anyone else use this tool? Do you like it? Would anyone be interested in a Ultima Mapper server like...
- Mon Jul 20, 2015 7:15 am
- Forum: Wiki talk
- Topic: Errors in Wiki
- Replies: 35
- Views: 39170
Re: Errors in Wiki
Page http://uoex.net/wiki/Virtues is lacking an explanation of the different levels. The levels of compassion are as follows Seeker of Compassion (Level 1) Follower of Compassion (Level 2) Knight of Compassion (Level 3) I think clarifying the levels would help anyone not familiar with which level is...
- Tue Oct 22, 2013 10:50 am
- Forum: Published Macros
- Topic: [EasyUO] Cyberpope's Mining Radar v4.1c
- Replies: 48
- Views: 34703
Re: [EasyUO] Cyberpope's Mining Radar v4.1c
It does not create any map files. it records the locations within the macro and you can export and import the locations between other mining radars. As far as I am aware there is no linkage to Automap. Also make sure your tile size is set to 6x6 not 8x8 thats in the default. Jamkul It does create U...
- Thu Oct 17, 2013 9:26 am
- Forum: Published Macros
- Topic: [EasyUO] Cyberpope's Mining Radar v4.1c
- Replies: 48
- Views: 34703
Re: [EasyUO] Cyberpope's Mining Radar v4.1c
OK. for reals this time... Any tips on getting the radar to create the UOAM file? When I have it create or append the ore markers I can not find any new .map files on my system. Any thoughts?
- Tue Oct 15, 2013 6:07 pm
- Forum: Published Macros
- Topic: [EasyUO] Cyberpope's Mining Radar v4.1c
- Replies: 48
- Views: 34703
Re: [EasyUO] Cyberpope's Mining Radar v4.1c
Never mind... I re-downloaded the script and it is working... PFM
- Tue Oct 15, 2013 5:57 pm
- Forum: Published Macros
- Topic: [EasyUO] Cyberpope's Mining Radar v4.1c
- Replies: 48
- Views: 34703
Re: [EasyUO] Cyberpope's Mining Radar v4.1c
My radar will not mine more than one square.... after that square is depleted the script seems unresponsive... any suggestions?
- Tue Oct 08, 2013 11:11 am
- Forum: Help & Player Guides
- Topic: Naval Engineering
- Replies: 3
- Views: 1662
Re: Naval Engineering
Ohh wow... I now see the option squeezed into the bottom. Thanks!
- Mon Oct 07, 2013 3:09 pm
- Forum: Archive
- Topic: Request: Shipbuilding
- Replies: 0
- Views: 10126
Request: Shipbuilding
Can a section on shipbuilding be added please? If that is even around still...