Weapon leveling

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Where can I get a deed

In trinsic on a blue stone you can buy a weapon level deed for 100k tokens. (another reason why i trash so much in the trash bag). to apply dclick the weapon level deed and target the weapon you wish to level. many monsters give many experience points so keep in mind what you killed while leveling.


Things to keep in mind:

1) Is this going to be an end game weapon.
2) Am I going to re layer this weapon.

If you plan to make an end game weapon you have to plan wisely. how many re layered items are you going to have. what your stats are going to be at the end. Do you really need dex bonus on this weapon? Am I going to have insta heal by the time I can use this weapon. After you have planned out what you want next I suggest planning out how many points you can spend.

Looted weapons give 5 points per level but really you only can get 495 points total on the weapon. Artifacts give you 5 points per level, but cost of each ability is doubled. Crafted items give you 3 points for a total of 295 points total.


Abilities

Melee:


Defence chance increase 3
Hit chance increase 3
Damage increase 4
Swing speed increase 4
Reflect physical damage 3


Magic:


Spell damage 2
Faster cast recovery 5
Faster casting 50
Lower mana cost 5
Lower reagent cost 5
Enhanced potions 2
Spell channeling 150
Mage weapon 1


Character stats:

Regen hits 2
Regen stamina 1
Regen mana 6
Bonus strength 4
Bonus dex 4
Bonus int 4
Bonus hit 3
Bonus stamina 3
Bonus mana 3
Lower stat requirement 2


Resistances:

Resist physicial bonus 5
Resist fire bonus 5
Resist cold bonus 5
Resist poison bonus 5
Resist energy bonus 5


Weapon hits: (does not transfer over to a re layer


Hit life leech 3
Hit stamina leech 3
Hit mana leech 3
Hit lower attack 3
Hit lower defence 3
Hit magic arrow 4
Hit harm 4
Hit fireball 4
Hit lightning 4
Hit dispel 4
Hit cold area 4
Hit fire area 4
Hit poison area 4
Hit energy area 4
Hit physical area 4


Misc. Attributes:


Luck 3
Nightsight 10
Self repair 12
Use best weapon skill 50
Durability bonus 1

Remember Artifacts will cost double for example hit lighting normal cost is 4 spending points; on an artifact it will cost you 8 spending points.


Re layers

There are plenty of good weapons out there to re layer. see relayers on wiki. As we have talked about before some abilities do not transfer over for example hit lighting. anything that deals with hitting will not transfer over. <---your not hitting them with the new shirt right? :P My suggestion would be to add character status effects. like Strength bonus, bonus hit points, spell damage increase, mana bonus, hit point regen, mana regen, stamina regen, stamina bonus, Reflect physical damage, dex bonus, and intel bonus.


Special scripts/programs

There are spread sheets and scripts out there for planning. I like to use Stig's weapon planner, as it's a spread sheet and works well. For compiling all the abilities together I use nabor stats, which is an easy uo script.