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Razor Lockpicking
Posted: Thu Apr 25, 2013 9:20 am
by pinktoenels
Hi Guys,
Could someone post a razor lockpicking script like blazes for the haven thieves guild. PLEEEEAAASSEE

Re: Razor Lockpicking
Posted: Thu Apr 25, 2013 9:52 am
by Ilsanor
The reason Blaze's script is for EUO is that the complication is too much for good 'ole Razor. You can easily write a script that will re-lock a given box after picking, but moving, switching boxes for maximum skill gain etc - that's too much.
For a simple re-locker just record yourself attempting pick to the lock, then using the the key to lock it. Add an "If" clause for sysmsg "you succesfully open" before the key use. End If after key routine. Add necessary pauses. Loop. Profit.
Re: Razor Lockpicking
Posted: Thu Apr 25, 2013 11:26 am
by aaron
I just used razor as well but didn't put an if clause in it. Instead I would just try to relock and it would fail.
Re: Razor Lockpicking
Posted: Fri Apr 26, 2013 4:07 am
by Taz2184
pinktoenels wrote:Hi Guys,
Could someone post a razor lockpicking script like blazes for the haven thieves guild. PLEEEEAAASSEE

Why not just use EasyUO? It's very simple.
Re: Razor Lockpicking
Posted: Fri Apr 26, 2013 10:21 am
by Valhalla Taus
Since we are on the subject, and im still fairly new to all this new jazz, whats the point of lockpicking? is it just for fun, or can you actually aquire good items with it?
I remember it used to be pretty much junk....back in the OSI days anyway.
thanks =]
Re: Razor Lockpicking
Posted: Fri Apr 26, 2013 10:51 am
by Ilsanor
Well, treasure hunting is ok gold. Paragon chests are not bad if you score a lvl 6 treasure map. And using the 6 t-map you can get some good arties (blaze of death for example). All in all - a useful skill to have, but in no way essential.