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findItem EQD_FQD_GQD_DQD C

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findItem EQD_FQD_GQD_DQD C
i will try it noww thanks!!!!!Xavian wrote:Massacre's Item Identifier. Find it on the EasyUO site
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;==============================================================
; Script Name: Ma$$acre's Item Identifier Utility
; Author: Ma$$acre
; Version: 1.4
; Client Tested with: 4.0.3b
; EUO version tested with: 1.42.008a
; Shard OSI / FS: OSI
; Revision Date: 06.22.2003
; Public Release: 01.20.2003
; Purpose: Allows user to target an item to provide it's ID, Type, and #FindMod to assist in scripting.
;==============================================================
;
; Instructions: Hit Play, follow the menu (target an item)
; - If using UO Title Bar instead of the default menu, alt-N = Next and alt-Q = Quit.
;
; Notes: The #findmod is not accurate unless the mouse is still until the item information is displayed.
; History:
;1.4 - On Hotkey function to continue identifying items or quit if not using menu
; - #findmod values now displayed
; - No property displayed if using titlebar
;1.3 - Added the ability to use titlebar instead of menu (option)
;1.2 - Made Property display optional for speed, and improved robustness
;1.1 - Added Properties to Menu
;1.0 - Fully functional - uses menu
; Future Enhancements:
; - Optional recording of all item types to CEO's Filesystem/external file
; - Have the option to have the item or character call out the information (only client side visible)
;#findcol
;property string length
;stack amount
;items location (#findx #findy)
;Items container's ID
;or, if you just want to keep it simple with the info it already has,
;you could get rid of the menu, and put it all in the ultima titlebar so its not in the way at all.
;******************************
; User Variables:
;******************************
set %useproperty #true ; Set to #false for quick id (no properties) - this option only works if you use the menu.
set %usemenu #false ; Will use the title bar instead of an intrusive menu - but space is limited, so no properties.
;******************************
; No need to modify beyond here
;******************************
initevents
;if recording to file - %useproperty will be defaulted true
if %usemenu = #false
{
set %useproperty #false
}
display OK Target an item for it's information.
start:
gosub targeting
if %usemenu = #true
{
gosub set_menu
}
if %usemenu = #false
{
gosub set_title
}
goto start
;**************************************************
sub targeting
;**************************************************
set #targCurs 1
targLoop:
if #targCurs = 1
goto targLoop
finditem #ltargetid
set %modx #cursorx - #findx
set %mody #cursory - #findy
set %findmod %modx , _ , %mody
if %useproperty = #true
{
gosub waitforprop #ltargetid
}
return
;**************************************************
sub waitforprop
;**************************************************
event property #charid
wait 1
set %oldprop #property
event property %1
_testforprop:
if #property = %oldprop
{
goto _testforprop
}
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; ============================
; Name: Tecmo's Find Item Info (noob helper)
; Author: Tecmo
; Version: 1.02
; Tested with: (should work with any version)
; Revision Date: Feb. 21, 2006
; Public Release: September 6, 2003
; Purpse: Assist users in finding item info for EUO.
; ============================
LOOP:
DISPLAY OK Target the item you wish to obtain info from.
SET #TARGCURS 1
WHILE #TARGCURS = 1
WAIT 5
FINDITEM #LTARGETID
DISPLAY OK ID : #LTARGETID $$
+TYPE : #FINDTYPE
PAUSE
GOTO LOOP
; ============================
Code: Select all
menu clear
menu button findbut 10 10 100 25 &Find Item Info
menu text creator 85 130 By Mosep
menu window size 150 150
menu window title ID/Type
menu font name Comic Sans MS
menu font align center
menu font size 10
menu font style b
menu window color black
menu font bgcolor black
menu font color $0033AA
menu show
set %target #LTARGETID
set #MENUBUTTON N/A
start:
onhotkey f alt
goto target
if #MENUBUTTON = CLOSED
halt
if #MENUBUTTON = FINDBUT
{
target:
event sysmessage Target the creature or item to identify.
set #TARGCURS 1
set #MENUBUTTON N/A
}
if %target <> #LTARGETID
{
set %target #LTARGETID
finditem #LTARGETID
menu delete ID
menu delete type
menu delete color
menu delete quantity
menu delete position
menu text ID 5 40 ID: #FINDID
menu text type 5 60 Type: #FINDTYPE
menu text color 5 80 Color: #FINDCOL
}
goto start