+Nyx wrote:Finally had some time and inclination today, so I took a look at this. Fel tera was part of my previous dungeon revamps, but since it had already been beefed up by a previous staffer ages ago, it didn't need as many new mobs added to it to bring it up to par with the other changes.
Today I increased the drop rate on the oints by 50% from where it was before. I also doubled the xp in the entire dungeon.
Give it a try and let me know what numbers you're seeing compared to fel deceit.
I wish there were words to describe my joy at this...I'm tempted to leave work early...
+Nyx wrote:I don't mind y'all having places to go that aren't very difficult and result in good stuff. I know oints are in the toilet right now, but they'll be required for various things in the facets and so the value will go up again once those open. I'm more concerned about making it so most of the fel dungeons are on par with one another, so that you all spread out into many of them rather than cramping into one like little mindless drones all copying the other
Hah! If the revamp is half as good as I believe it will be, could be a great paradigm to put elsewhere. Even just a few more places like this would probably get some of those vets out from Trinsic Bank or whatever the cool new hangout is... So I'm just going to say...Thank you!!!