If you make a Client-side script you can publish it here for other players to use
Annachie
Elysium Beta Tester
Posts: 487 Joined: Thu Aug 22, 2013 8:21 pm
Post
by Annachie » Sun Sep 21, 2014 10:03 pm
Stupidly simple. Opens the Beehive gump for any hive within 2 squares. 2 second delay built in because in case of lag, and pops a message when all are open. Because, quite frankly, with all 24 up and running the hives can be hard to dbl click. (All those bees getting in the way
)
Code: Select all
initevents
begin:
finditem OOD G_2
while #findIndex <= #findCnt
{
set #LOBJECTID #FINDID
event macro 17 0
set #findIndex #findIndex + 1
wait 2s
}
display finished
halt
Character name: Ebony
Reskal
Elder Scribe
Posts: 108 Joined: Fri Aug 29, 2008 10:54 am
Post
by Reskal » Mon Nov 03, 2014 11:33 am
I tried your macro out, standing in between my hives, and when i start it a little window pops up saying: Finished !
Nothing else happens.
Edit: now it works, don't know why, i changed nothing.
Annachie
Elysium Beta Tester
Posts: 487 Joined: Thu Aug 22, 2013 8:21 pm
Post
by Annachie » Thu Nov 06, 2014 3:42 pm
I know anything like this can struggle with lag, especially if you just arrived in an area with lots, and I mean lots, of things.
Occasionally it will miss a hive due to a lag spike, or a longer than usual save. (It that happens a lot just increase the wait time)
Otherwise I cant think of anything that could cause that.
Character name: Ebony
Reskal
Elder Scribe
Posts: 108 Joined: Fri Aug 29, 2008 10:54 am
Post
by Reskal » Thu Nov 06, 2014 11:21 pm
Thanks for the hint with the lag, will raise to 3-4 secs then, and its a helpful macro.
Edit 4 days later: using it every day, love it:)
Reskal
Elder Scribe
Posts: 108 Joined: Fri Aug 29, 2008 10:54 am
Post
by Reskal » Wed Jan 28, 2015 12:17 am
Actually its not working anymore. Whenever i start it, a popup says finished. I copied this macro exactly into the easy-uo but still does'nt work anymore.