[EasyUO] BlaZin' Pet FightR v1.2.1a

If you make a Client-side script you can publish it here for other players to use
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Xavian
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Re: [EasyUO] BlaZin' Pet FightR v1.2.1a

Post by Xavian »

Pull life bars and that'll tell you which one is damaged. And as for the buttons being swapped, the code would need edited for you to move them
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Xavian
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Re: [EasyUO] BlaZin' Pet FightR v1.2.1a

Post by Xavian »

And it would be too much coding for what I care to do. Nothing about that menu refreshes, so I don't feel like making it do so.
Mikey
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Re: [EasyUO] BlaZin' Pet FightR v1.2.1a

Post by Mikey »

Sounds good.
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Wizord
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Re: [EasyUO] BlaZin' Pet FightR v1.2.1a

Post by Wizord »

@Xavian When Clicking Pack instead of opening the Pack of the pet it mounts the pet
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Xavian
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Re: [EasyUO] BlaZin' Pet FightR v1.2.1a

Post by Xavian »

It's setup for actual pack horses or pack llamas. Not something that you can ride. All it does is double click the pet to open a pack. If double clicking would mount the pet, that's what it does.
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Wizord
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Re: [EasyUO] BlaZin' Pet FightR v1.2.1a

Post by Wizord »

That would enplane it ok thx, for info
dreamstalker
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Re: [EasyUO] BlaZin' Pet FightR v1.2.1a

Post by dreamstalker »

don't know that ya are still around or still read this but just in case.... luvz this script. does 99 percent of what I want. if ur still around any way to make it so it always loads the same pets? as in a save setup function so I don't have to redo it everytime I crash?? ty either way its great script as all yours are :)
I keep a gun because I'm too young to die and too old to take an ass whoopin! just cause you aint paranoid doesnt mean they aint after you
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