RunUO 1.0 VisualStudio package

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TribalInstincts
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Joined: Tue Apr 14, 2015 11:18 pm

RunUO 1.0 VisualStudio package

Post by TribalInstincts »

I finally made time to get RunUO 1.0 setup and an environment ready for at least semi-decent development.

Download:
http://www.tribalinstincts.com/uo/RunUOScriptDev.rar

If you have Visual Studio, launch RunUOScriptDev.sln and get to work
If you don't have Visual Studio, get it for free and then see previous step: https://www.visualstudio.com/en-us/prod ... ss-vs.aspx

Before running the server, you will need to change the CustomPath for your UO install.
In Scripts > Misc > DataPath.cs change the following line to where ever your UO folder is or simply null if it is in the default location.

Code: Select all

private static string CustomPath = @"E:\Games\UO\Ultima Online - Excelsior Shard";
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TribalInstincts
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Posts: 39
Joined: Tue Apr 14, 2015 11:18 pm

Re: RunUO 1.0 VisualStudio package

Post by TribalInstincts »

+Colibri, if you have any scripts that you feel comfortable releasing that would be potential dependencies of any of the facet work, send them my way and I will include them in the solution.
Annachie
Elysium Beta Tester
Posts: 487
Joined: Thu Aug 22, 2013 8:21 pm

Re: RunUO 1.0 VisualStudio package

Post by Annachie »

Or, if he has time and remembers them, any pre packaged customs he uses. Though chances are by now they've all been modified somewhat.

Tribal, thanks for the studio package. Didn't even think of it.
Character name: Ebony
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